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Project::OSiRiON
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2013-11-09Nudge ships on launch and cargopods on creation to prevent them from spawning...Stijn Buys
2013-11-08More inventory and trade menu fancyfication.Stijn Buys
2013-11-08Corrected a bug when loading new corona textures for the map.Stijn Buys
2013-11-08Code cleanups, removed unnecessary functions,Stijn Buys
2013-11-08Added missing core::reputation files.Stijn Buys
2013-11-08Updated inventory, chat, map and reputation windows.Stijn Buys
2013-11-08Added player reputation window,Stijn Buys
2013-11-07Track the amount of time the player has spent,Stijn Buys
2013-11-07Save/load player reputation,Stijn Buys
2013-11-07Use a different off-screen HUD icon to indicate player controled ships.Stijn Buys
2013-11-07Load reputation from factions.ini.Stijn Buys
2013-11-07Apply reputation colors to HUD targets.Stijn Buys
2013-11-07Added core:: support for entity factions and player reputation (single-player...Stijn Buys
2013-11-06Corrected a number of minor HUD target issues.Stijn Buys
2013-11-06Added support for patrol routes with jumpgates.Stijn Buys
2013-11-05Improved HUD target indicators.Stijn Buys
2013-11-05Minor cleanup.Stijn Buys
2013-11-05Show both entity and info name on map target info and inventory ship info,Stijn Buys
2013-11-05Set infoname on jumppoints and jumpgates.Stijn Buys
2013-11-05Support the 'infoname' key in zone ini files.Stijn Buys
2013-11-05Remove 'action' mouse pointer.Stijn Buys
2013-11-05Respawn patrols when they dock.Stijn Buys
2013-11-05Have NPCs get cargo.Stijn Buys
2013-11-05Correct a bug where launch timeout is ignored for patrols with only a single ...Stijn Buys
2013-11-05Added core:: method to find an item pointer in an inventory.Stijn Buys
2013-11-05Completed support for the 'amount' key in patrol ship definitions.Stijn Buys
2013-11-05Assign player name to entity name for player-controlled ships.Stijn Buys
2013-11-04Do not spawn patrols in zones without players,Stijn Buys
2013-11-04Improved zone keepalive updates.Stijn Buys
2013-11-04Added support for NPC patrol routes.Stijn Buys
2013-11-03Added initial support for NPC patrol routes,Stijn Buys
2013-11-03Added gameserver comments.Stijn Buys
2013-11-03Added --disable-error option to the configure script to allow building withou...Stijn Buys
2013-11-02Copy currently mounted weapons onto wingmen.Stijn Buys
2013-10-20Improved autopilot roll control in formation flight.Stijn Buys
2013-10-20Make wingmen follow you through jumpgates.Stijn Buys
2013-10-20Improved particle ejector thrust control.Stijn Buys
2013-10-20Make thrust triggered particle ejectors set output particle speed depending o...Stijn Buys
2013-10-20Allow docking even if ControlFlagOverride is set.Stijn Buys
2013-10-17Recalculate inventory after dropping a mine, do not allow mine drops on impul...Stijn Buys
2013-10-17Draw explosion particles for destroyed dynamic entities.Stijn Buys
2013-10-17Remove the bullet physics body from destroyed ships,Stijn Buys
2013-10-17Use the ship autopilot interface for NPCs, have wingmen dock at a bases when ...Stijn Buys
2013-10-16Revert to either owner or entity name on hud targets, draw target indicators ...Stijn Buys
2013-10-16Do not set owner on wingmen.Stijn Buys
2013-10-16Always send an autopilot formation notification.Stijn Buys
2013-10-16Added free flight and formation flight buttons.Stijn Buys
2013-10-16Added support for autopilot formation flight and docking.Stijn Buys
2013-10-15Added ship autopilot, removed entity_controlflags, added goto ui button.Stijn Buys
2013-10-14Separated autopilot from AI code, added basic formation flying.Stijn Buys