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2010-03-06
fixes 'buy ship' without argument lock-up
Stijn Buys
2010-02-25
looped sound support for fx_sound model tags
Stijn Buys
2010-02-25
added initial support for model sound tags,
Stijn Buys
moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume
2010-02-23
renamed model::Parts to model::Tags
Stijn Buys
2010-02-21
optimized keyboard input handling routines
Stijn Buys
2010-02-21
network info messages bugfixes
Stijn Buys
2010-02-20
Use interleaved vertex arrays
Stijn Buys
2010-02-20
changed default keyboard delay/repeat to 250/30
Stijn Buys
2010-02-20
Reverting accidental commit
Stijn Buys
2010-02-20
(no commit message)
Stijn Buys
2010-02-15
Make screenshots work again
Stijn Buys
2010-02-15
Replace depricated png functions, fixes compilation with libpng 1.4
Stijn Buys
2010-02-15
Changed screenshot naming convention to yyyyddmm-nnnn
Stijn Buys
2009-11-15
Center owner name on HUD targets
Stijn Buys
2009-11-15
added entity request network message
Stijn Buys
2009-11-15
added core::Info id, changed network info message, updated entity network ↵
Stijn Buys
message to include the info id
2009-11-15
add the forgotten file
Stijn Buys
2009-11-14
made core::Entity and core::Zone child classes from core::Label
Stijn Buys
2009-11-14
update the info system, fixes network info exchange
Stijn Buys
2009-11-13
added core::InfoType, refactored game::ShipModel as core::Info subclass, ↵
Stijn Buys
introduced core::Label
2009-11-12
initial commodities and entity inventory, bump network proto version to 18
Stijn Buys
2009-11-02
ase loader: ignore caulk
Stijn Buys
2009-11-02
ase loader: removed superfluous debug output
Stijn Buys
2009-11-02
ASE loader: support for multiple *GEOM objects and multiple materials
Stijn Buys
2009-10-24
make joystick axes configurable
Stijn Buys
2009-10-23
define GL_REFLECTION_MAP if necessary
Stijn Buys
2009-10-04
use GL_REFLECTION_MAP instead of GL_SPHERE_MAP for envmapping
Stijn Buys
2009-10-04
minor core cleanups
Stijn Buys
2009-10-04
minor documentation updates
Stijn Buys
2009-09-09
a supertanker called by any other name would still smell as sweet
Stijn Buys
2009-08-20
initialize unitialized variables
Stijn Buys
2009-08-18
Replaced chocolate milk with business
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-08-17
reload entity/info models on r_restart
Stijn Buys
2009-08-16
minor cleanups, corrected map widget
Stijn Buys
2009-08-16
more constness
Stijn Buys
2009-08-16
more constness, initial patchDef2 support in MapFile, reverse engine ↵
Stijn Buys
disables impulse drive, r_axis support
2009-08-15
updated documentation
Stijn Buys
2009-08-15
planet safe distance for launch and goto
Stijn Buys
2009-08-15
restored fx_flare light key
Stijn Buys
2009-08-15
API cleanups, const optimizations, submodel lights/flares/particles import
Stijn Buys
2009-08-15
don't render entites behind the camera
Stijn Buys
2009-08-14
implemented r_normalize cvar
Stijn Buys
2009-08-14
model API cleanup, render WORLDSCALE
Stijn Buys
2009-08-13
fixes light/flare renderer bugs
Stijn Buys
2009-08-13
improved light/flare render code, disables engine activated lights on scenery
Stijn Buys
2009-08-13
improved menu ESC handling
Stijn Buys
2009-08-13
documentation updates, win32 build fix, megatog's enginelight patch
Stijn Buys
2009-08-12
documentation update
Stijn Buys
2009-08-12
triangle/quad code cleanup,corrects submodel origin, enable quad rendering again
Stijn Buys
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