Age | Commit message (Collapse) | Author |
|
|
|
corrected focus jumping to the next visible sibling when hiding widgets,
changed ui::ListItem border appereance.
|
|
|
|
use ui materials.
|
|
|
|
|
|
files.
|
|
|
|
and hide().
|
|
|
|
|
|
|
|
|
|
|
|
|
|
the star texture.
|
|
|
|
|
|
|
|
|
|
corrected a problem that prevented collision models from working on EntityDynamic.
|
|
|
|
|
|
removed a number of irrelevant comments.
|
|
|
|
|
|
corrected a typo in saving the forward vector of the ship axis.
|
|
|
|
|
|
|
|
|
|
have ships remember their docks and spawns.
|
|
|
|
|
|
read it from keys.ini if it was previously generated.
|
|
|
|
|
|
|
|
|
|
reset keyboard modifiers when resetting the video subsystem.
|
|
cubemap.
|
|
|
|
|
|
|
|
from inputstreams.
|
|
don't let engine sound depend on entity visibility.
|
|
it from beeing executed.
|
|
|
|
semi-colon in chat messages doesn't truncate the chat text any more,
changed chat prompt to "Command:" if the first character is a slash,
small misc cleanups
|
|
corrected a number of timing bugs, improved client framerate stability.
|