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Project::OSiRiON
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2011-02-10Added a local chat channel. The say command defaults to zone chat, global ↵Stijn Buys
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation.
2011-02-09added sv_collisionmargin Cvar and applied the value to mesh collisions,Stijn Buys
added seconds parameter to sys::get_datetime(), added con_timestamps Cvar, enabled console timestamps on the dedicated server by default.
2011-02-08Corrected triangle loading of collision model, added 'complex' flag to ships.iniStijn Buys
to enable collision models on player ships.
2011-02-06Mark an EntityDynamic as dirty when required.Stijn Buys
2011-02-05Renamed Odin to Mega.Stijn Buys
2011-02-04Made time(), timestamp() and related methods non-virtual, corrects a crash whenStijn Buys
the dedicated server quits.
2011-01-29code cleanups.Stijn Buys
2011-01-27Fix a segmentation fault when disconnecting from a server.Stijn Buys
2011-01-27Moved material loading from render to core, make sure the dedicated server ↵Stijn Buys
reads materials.ini, removed unnecessary CollisionMesh::translate() method.
2011-01-27Added net_selecttimeout cvar and changed the default timeout to 10,000 ↵Stijn Buys
microseconds.
2011-01-26Corrected the origin alignment of collision mesh bodies.Stijn Buys
2011-01-21Support structures for complex entity collision,Stijn Buys
renamed sv_arrysize cvar to mem_vertex.
2011-01-11Added starsystem roadmap to the documentation directory.Stijn Buys
2011-01-10Updated documentation with new site URL's.Stijn Buys
2011-01-10Added an explicit type conversion to prevent some compilers from beeing ↵Stijn Buys
confused.
2010-12-08Added clock.Stijn Buys
2010-12-08Don't print a message when switching camera view.Stijn Buys
2010-12-08Ignore the angle keys on map sounds, corrected audio position for model ↵Stijn Buys
sound loops.
2010-12-06Corrected an envmap state change in the fragment renderer.Stijn Buys
2010-12-06Re-enabled environment mapping with the skybox as cubemap.Stijn Buys
2010-12-06Added attributions for the planet Albion texture.Stijn Buys
2010-12-05Support for func_move vertex groups.Stijn Buys
2010-12-04Added engine glow to modelview.Stijn Buys
2010-12-04Correct camera axis and clear depth buffer when rendering ui models.Stijn Buys
2010-12-03Corrected bounding box on models with rotated submodels.Stijn Buys
2010-12-02Added Thorn's full name to the documentation.Stijn Buys
2010-12-02Documentation: updated contributions and attributions.Stijn Buys
2010-12-02Improved patch mesh subdivision.Stijn Buys
2010-12-01Calculate patch mesh texture coordinates.Stijn Buys
2010-12-01Corrected patch normal calculation.Stijn Buys
2010-11-30Corrected linux link in the installation instructions, thanks Gareth.Stijn Buys
2010-11-30Correct an OpenGL state change.Stijn Buys
2010-11-30Render lights and flares in ui::ModelView.Stijn Buys
2010-11-30Disable lighting and texturing while drawing model normals.Stijn Buys
2010-11-30Corrected a problem in the sound initialization sequence.Stijn Buys
2010-11-30Restructured modeling documentation.Stijn Buys
2010-11-29Misc. documentation updates.Stijn Buys
2010-11-29Added r_wireframe and r_normals buttons to the model viewer.Stijn Buys
2010-11-29Improved ui::ModelView scaling.Stijn Buys
2010-11-29Parse command line options after engine initialization.Stijn Buys
2010-11-29Prevent the 'testmodel' function from reporting a missing model twice.Stijn Buys
2010-11-29Added 'testmodel' function, enabled autoscaling on ui::ModelViewStijn Buys
2010-11-29Corrected message in the 'give cargo' command.Stijn Buys
2010-11-28Added nonsolid to core::Parser.Stijn Buys
2010-11-28Improved patch mesh surface normals.Stijn Buys
2010-11-27Removed input lag from ship controles.Stijn Buys
2010-11-27Corrected 'specs strafe' message, thanks ThornStijn Buys
2010-11-26Brute-force patch subdivisionStijn Buys
2010-11-26Corrected patch normals and vertex unwinding order, draw smaller normals ↵Stijn Buys
with r_normalize 1.
2010-11-26Read .map patch definitions into model quads (without triangulation)Stijn Buys