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Project::OSiRiON
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2011-07-31Improved constness of core::Zone::find_entityStijn Buys
2011-07-31Expose global mouse pointer location,Stijn Buys
set default mouse pointer at the start of the main widget draw loop, hide cursor above console.
2011-07-31Added methods to ui::ModelView to pass primary and secondary color to the ↵Stijn Buys
renderer.
2011-07-31Corrects widget drawing order.Stijn Buys
2011-07-30Improved trade menu.Stijn Buys
2011-07-30Added UI tiny font, have ui::Bitmap respect its color settings, Stijn Buys
corrected focus jumping to the next visible sibling when hiding widgets, changed ui::ListItem border appereance.
2011-07-30Added aux::to_uppercase() function.Stijn Buys
2011-07-30Added support for tiled ui materials, changed default widget backgrounds to ↵Stijn Buys
use ui materials.
2011-07-29Render ui bitmaps through the materials system.Stijn Buys
2011-07-29Moved material context functions into the State class.Stijn Buys
2011-07-29Added print() function for materials, read material color alpha from shader ↵Stijn Buys
files.
2011-07-29Renamed various user interface classes, somewhat improved inventory window.Stijn Buys
2011-07-29Do not raise ui::Window instances on show(), emit signals on window show() ↵Stijn Buys
and hide().
2011-07-29Do not set the Archive flag on user created config variables.Stijn Buys
2011-07-29Corrected mass in the shipmodel info.Stijn Buys
2011-07-26renamed client::WorldView to client::MainWindowStijn Buys
2011-07-22Corrects docks location for entities with scaled modelsStijn Buys
2011-07-22Make the windows build happy again.Stijn Buys
2011-07-22Added comments to explain the alexandria scaling bug.Stijn Buys
2011-07-16Draw a star after drawing the corona to prevent the corona from washing out ↵Stijn Buys
the star texture.
2011-07-13Actually remove ships from the bullet simulation while docked.Stijn Buys
2011-07-13Forcefully removed docked ships from the bullet simulation.Stijn Buys
2011-07-13Corrected the net_selecttimeout cvar descriptionStijn Buys
2011-07-13Do not update ship position and axis while docked.Stijn Buys
2011-07-13Cleanup of the bullet state changes in the Entity::reset() functions,Stijn Buys
corrected a problem that prevented collision models from working on EntityDynamic.
2011-07-13Colour support in the bullet debug drawer.Stijn Buys
2011-07-12Disable physics for docked entities.Stijn Buys
2011-07-12Removed Entity::Complex flag: collision models will be used if availble,Stijn Buys
removed a number of irrelevant comments.
2011-07-12Interpret the Item::Tradeable flag when loading savegames.Stijn Buys
2011-07-12Force saving of player data on dock and launch.Stijn Buys
2011-07-12Save and load player inventories,Stijn Buys
corrected a typo in saving the forward vector of the ship axis.
2011-07-12Corrected the previous ASE bugfix which prevented ASE files from loading.Stijn Buys
2011-07-12Corrected a segfault when launching in a newly purchased shipStijn Buys
2011-07-11Corrected a typo in the racetrack messages.Stijn Buys
2011-07-11Load previously saved player data.Stijn Buys
2011-07-11Initial support for saving player data in multiplayer games,Stijn Buys
have ships remember their docks and spawns.
2011-07-11Made jumpgates respect the cooldown timeStijn Buys
2011-07-10Add player guid to the connection string .Stijn Buys
2011-07-10Generate a player ID when connecting to a server,Stijn Buys
read it from keys.ini if it was previously generated.
2011-07-10Split the ini file reader into a stream decoder and a file wrapper.Stijn Buys
2011-07-09Report screenshot filenames on-screen.Stijn Buys
2011-07-09Cleanup of the messaging interface.Stijn Buys
2011-07-09Play jump completed sound when using the /jump cheat.Stijn Buys
2011-07-07Added a 2 second jump drive cooldown, added jump completed sound effect, ↵Stijn Buys
reset keyboard modifiers when resetting the video subsystem.
2011-07-07Disable mipmapping on skybox textures, provide an OpenGL texture id for the ↵Stijn Buys
cubemap.
2011-07-05Added support for a jump engine start sound, correted a typo in client.h.Stijn Buys
2011-07-05Corrected a potential memory leak in the ASE reader.Stijn Buys
2011-07-03Updated starsystem roadmap.Stijn Buys
2011-07-03Convert RGB colors in the 0-255 range to 0.0-1.0 when reading clor values ↵Stijn Buys
from inputstreams.
2011-07-02Dont' draw the player's ship in Cockpit view,Stijn Buys
don't let engine sound depend on entity visibility.