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Project::OSiRiON
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AgeCommit message (Expand)Author
2010-09-22full trading support for networked gamesStijn Buys
2010-09-20roadmap and storyline updatesStijn Buys
2010-09-20display correct cargo size in game::Shipmodel info, ui::Slider scrollwheel su...Stijn Buys
2010-09-20corrected trading inconsistencies, improved trade window, initial slider widgetStijn Buys
2010-09-19player can only sell cargo on bases that allow it, trademenu layout updatesStijn Buys
2010-09-19text rendering cleanups, inventory capacity & cargo volumeStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18cosmetic updates in engine list functions, trade menu updatesStijn Buys
2010-09-17game launch code bugfixStijn Buys
2010-09-17Initial inventory loading, ships docking shipsStijn Buys
2010-09-17addid ui::ListItemStijn Buys
2010-09-17Initial support for players docking other players' ships. Stijn Buys
2010-09-17Bump network protocol version to 19, menudescriptions use the info infrastruc...Stijn Buys
2010-09-16map info support, initial trade windowStijn Buys
2010-09-16added files for inventory windowStijn Buys
2010-09-15updated comments, updated buy menu, info support for map window, added const ...Stijn Buys
2010-03-13small OS X build fixesStijn Buys
2010-03-13lighting cvars patch by megatog615Stijn Buys
2010-03-06fixes 'buy ship' without argument lock-upStijn Buys
2010-02-25looped sound support for fx_sound model tagsStijn Buys
2010-02-25added initial support for model sound tags,Stijn Buys
2010-02-23renamed model::Parts to model::TagsStijn Buys
2010-02-21optimized keyboard input handling routinesStijn Buys
2010-02-21network info messages bugfixesStijn Buys
2010-02-20Use interleaved vertex arraysStijn Buys
2010-02-20changed default keyboard delay/repeat to 250/30Stijn Buys
2010-02-20Reverting accidental commitStijn Buys
2010-02-20(no commit message)Stijn Buys
2010-02-15Make screenshots work againStijn Buys
2010-02-15Replace depricated png functions, fixes compilation with libpng 1.4Stijn Buys
2010-02-15Changed screenshot naming convention to yyyyddmm-nnnnStijn Buys
2009-11-15Center owner name on HUD targetsStijn Buys
2009-11-15added entity request network messageStijn Buys
2009-11-15added core::Info id, changed network info message, updated entity network mes...Stijn Buys
2009-11-15add the forgotten fileStijn Buys
2009-11-14made core::Entity and core::Zone child classes from core::LabelStijn Buys
2009-11-14update the info system, fixes network info exchangeStijn Buys
2009-11-13added core::InfoType, refactored game::ShipModel as core::Info subclass, intr...Stijn Buys
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-11-02ase loader: ignore caulkStijn Buys
2009-11-02ase loader: removed superfluous debug output Stijn Buys
2009-11-02ASE loader: support for multiple *GEOM objects and multiple materialsStijn Buys
2009-10-24make joystick axes configurableStijn Buys
2009-10-23define GL_REFLECTION_MAP if necessaryStijn Buys
2009-10-04use GL_REFLECTION_MAP instead of GL_SPHERE_MAP for envmappingStijn Buys
2009-10-04minor core cleanupsStijn Buys
2009-10-04minor documentation updatesStijn Buys
2009-09-09a supertanker called by any other name would still smell as sweetStijn Buys
2009-08-20initialize unitialized variablesStijn Buys