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2008-07-28
fix for the sky going white on r_restart
Stijn Buys
2008-07-28
d'oh
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-07-27
a nicer cl_prediction
Stijn Buys
2008-07-27
make key names case insensitive on binding
Stijn Buys
2008-07-26
better fix
Stijn Buys
2008-07-26
probably fixes a delta-bug that plagues thorn
Stijn Buys
2008-07-26
make statefull engine trails
Stijn Buys
2008-07-26
engine rendering updates
Stijn Buys
2008-07-26
don't render target selection bitmap with draw_ui 0
Stijn Buys
2008-07-25
reverting last change
Stijn Buys
2008-07-25
allow mouse control when clicking on an already selected entity
Stijn Buys
2008-07-25
storyline intro
Stijn Buys
2008-07-25
documentation updates
Stijn Buys
2008-07-25
minor cleanups
Stijn Buys
2008-07-24
delta protection for camera rotations
Stijn Buys
2008-07-24
improved Track view
Stijn Buys
2008-07-24
fix network server
Stijn Buys
2008-07-24
primary, secondary, tertiary color rendering
Stijn Buys
2008-07-23
report vertex array size in func_list_model
Stijn Buys
2008-07-23
transform brush faces into quads
Stijn Buys
2008-07-23
fragment renderer
Stijn Buys
2008-07-23
removed vertexdata.cc
Stijn Buys
2008-07-23
preparing for fragment rendering
Stijn Buys
2008-07-22
reset keyboard state on r_restart
Stijn Buys
2008-07-22
keyboard key repeat
Stijn Buys
2008-07-22
more keyboard handling cleanups
Stijn Buys
2008-07-22
verify owner on entity client updates
Stijn Buys
2008-07-22
list_actions, renamed thruster actions
Stijn Buys
2008-07-22
rotating hover cursor
Stijn Buys
2008-07-21
load autoexec.cfg
Stijn Buys
2008-07-21
unbindall, proper delete key support
Stijn Buys
2008-07-21
prepare keybinds for modifier keys, fix for the camera clipping issue
Stijn Buys
2008-07-21
draw center pointer when hovering in Track or Cockpit
Stijn Buys
2008-07-21
quanta probably wants this
Stijn Buys
2008-07-20
added docs quanta project file, remove kdevelop session files
Stijn Buys
2008-07-20
targetting
Stijn Buys
2008-07-20
changed audio reference distance to 2.0f
Stijn Buys
2008-07-20
core::localcontrol() is not a legal target
Stijn Buys
2008-07-20
targetting
Stijn Buys
2008-07-20
default sound ui/nosnd
Stijn Buys
2008-07-20
handle vertexarray overflows more gracefull
Stijn Buys
2008-07-18
reset spacedust on ship change, audio distance model changes (should fix ↵
Stijn Buys
win32 ui sound dissapearing in the distance)
2008-07-18
added list of game assets to documentation
Stijn Buys
2008-07-18
parse engine sound from .map model
Stijn Buys
2008-07-18
oops
Stijn Buys
2008-07-17
spacedust, r_dust variable
Stijn Buys
2008-07-17
engine sounds
Stijn Buys
2008-07-16
network protocol cleanup, radar test (doesn't work)
Stijn Buys
2008-07-16
documentation corrections
Stijn Buys
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