Age | Commit message (Expand) | Author |
2013-11-07 | Use a different off-screen HUD icon to indicate player controled ships. | Stijn Buys |
2013-11-07 | Load reputation from factions.ini. | Stijn Buys |
2013-11-07 | Apply reputation colors to HUD targets. | Stijn Buys |
2013-11-07 | Added core:: support for entity factions and player reputation (single-player... | Stijn Buys |
2013-11-06 | Corrected a number of minor HUD target issues. | Stijn Buys |
2013-11-06 | Added support for patrol routes with jumpgates. | Stijn Buys |
2013-11-05 | Improved HUD target indicators. | Stijn Buys |
2013-11-05 | Minor cleanup. | Stijn Buys |
2013-11-05 | Show both entity and info name on map target info and inventory ship info, | Stijn Buys |
2013-11-05 | Set infoname on jumppoints and jumpgates. | Stijn Buys |
2013-11-05 | Support the 'infoname' key in zone ini files. | Stijn Buys |
2013-11-05 | Remove 'action' mouse pointer. | Stijn Buys |
2013-11-05 | Respawn patrols when they dock. | Stijn Buys |
2013-11-05 | Have NPCs get cargo. | Stijn Buys |
2013-11-05 | Correct a bug where launch timeout is ignored for patrols with only a single ... | Stijn Buys |
2013-11-05 | Added core:: method to find an item pointer in an inventory. | Stijn Buys |
2013-11-05 | Completed support for the 'amount' key in patrol ship definitions. | Stijn Buys |
2013-11-05 | Assign player name to entity name for player-controlled ships. | Stijn Buys |
2013-11-04 | Do not spawn patrols in zones without players, | Stijn Buys |
2013-11-04 | Improved zone keepalive updates. | Stijn Buys |
2013-11-04 | Added support for NPC patrol routes. | Stijn Buys |
2013-11-03 | Added initial support for NPC patrol routes, | Stijn Buys |
2013-11-03 | Added gameserver comments. | Stijn Buys |
2013-11-03 | Added --disable-error option to the configure script to allow building withou... | Stijn Buys |
2013-11-02 | Copy currently mounted weapons onto wingmen. | Stijn Buys |
2013-10-20 | Improved autopilot roll control in formation flight. | Stijn Buys |
2013-10-20 | Make wingmen follow you through jumpgates. | Stijn Buys |
2013-10-20 | Improved particle ejector thrust control. | Stijn Buys |
2013-10-20 | Make thrust triggered particle ejectors set output particle speed depending o... | Stijn Buys |
2013-10-20 | Allow docking even if ControlFlagOverride is set. | Stijn Buys |
2013-10-17 | Recalculate inventory after dropping a mine, do not allow mine drops on impul... | Stijn Buys |
2013-10-17 | Draw explosion particles for destroyed dynamic entities. | Stijn Buys |
2013-10-17 | Remove the bullet physics body from destroyed ships, | Stijn Buys |
2013-10-17 | Use the ship autopilot interface for NPCs, have wingmen dock at a bases when ... | Stijn Buys |
2013-10-16 | Revert to either owner or entity name on hud targets, draw target indicators ... | Stijn Buys |
2013-10-16 | Do not set owner on wingmen. | Stijn Buys |
2013-10-16 | Always send an autopilot formation notification. | Stijn Buys |
2013-10-16 | Added free flight and formation flight buttons. | Stijn Buys |
2013-10-16 | Added support for autopilot formation flight and docking. | Stijn Buys |
2013-10-15 | Added ship autopilot, removed entity_controlflags, added goto ui button. | Stijn Buys |
2013-10-14 | Separated autopilot from AI code, added basic formation flying. | Stijn Buys |
2013-10-14 | More explosion particles bugfixes. | Stijn Buys |
2013-10-13 | Axded explosion trigger for particle ejecotrs, fixed explosion particles for ... | Stijn Buys |
2013-10-13 | Added NPC impulse drive. | Stijn Buys |
2013-10-13 | Added the actual NPC class files. | Stijn Buys |
2013-10-13 | Added initial NPC class, added 'wingmen' engine function. | Stijn Buys |
2013-10-13 | Added method to find an entity in the registry by pointer. | Stijn Buys |
2013-10-13 | Draw both owner and entity name on HUD targets. | Stijn Buys |
2013-10-08 | ChangeLog cleanup. | Stijn Buys |
2013-10-08 | Sort model tags by location. | Stijn Buys |