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Author
2008-03-29
read/write files in binary mode
Stijn Buys
2008-03-29
Documentation update
Stijn Buys
2008-03-29
win32 icons
Stijn Buys
2008-03-28
Fixes compile warning
Stijn Buys
2008-03-28
win32 compile error fix
Stijn Buys
2008-03-28
more win32 updates
Stijn Buys
2008-03-27
documentation update
Stijn Buys
2008-03-27
TGA RLE
Stijn Buys
2008-03-26
improved TGA handling
Stijn Buys
2008-03-26
win32 updates
Stijn Buys
2008-03-25
screenshots
Stijn Buys
2008-03-24
better wireframe mode
Stijn Buys
2008-03-24
camera distance matches model radius
Stijn Buys
2008-03-24
libmath optimizations and cleanups
Stijn Buys
2008-03-24
potential unintialized value
Stijn Buys
2008-03-24
Documentation update
Stijn Buys
2008-03-24
support for detail brushes
Stijn Buys
2008-03-24
moved the sphere into the vertex array
Stijn Buys
2008-03-24
merged vertex and evertex arrays
Stijn Buys
2008-03-23
strobe lights
Stijn Buys
2008-03-23
moved intial data transfer after pif
Stijn Buys
2008-03-23
model pointer caching
Stijn Buys
2008-03-23
improved network connection handling, keep alive and time out
Stijn Buys
2008-03-22
display vertex array usage
Stijn Buys
2008-03-22
Implemented vertex arrays
Stijn Buys
2008-03-22
added func_who
Stijn Buys
2008-03-22
Broadcast name changes
Stijn Buys
2008-03-21
single server socket
Stijn Buys
2008-03-21
minor updates
Stijn Buys
2008-03-21
removed
Stijn Buys
2008-03-21
(no commit message)
Stijn Buys
2008-03-21
(no commit message)
Stijn Buys
2008-03-21
switched to UDP networking
Stijn Buys
2008-03-21
removed
Stijn Buys
2008-03-16
r_drawradius
Stijn Buys
2008-03-16
somewhat smoother network play, player assets, client pif updates
Stijn Buys
2008-03-16
accumulate client sends in the gameserver, transmit bufffer at the end of the...
Stijn Buys
2008-03-16
fixes compilation on soliter, abort dedicated server on error
Stijn Buys
2008-03-15
fixes compile error with gcc 4.1.2 (20061115)
Stijn Buys
2008-03-09
parse of light entities in models
Stijn Buys
2008-03-09
Documentation update
Stijn Buys
2008-03-09
fixed sphere black hole, added basic HUD with speed and direction indicator, ...
Stijn Buys
2008-03-08
typo correction
Stijn Buys
2008-03-08
compiling with gcc 4.2.3 verified
Stijn Buys
2008-03-08
gcc 4.2 fixes
Stijn Buys
2008-03-08
added ships.ini
Stijn Buys
2008-03-08
game reads world.ini
Stijn Buys
2008-03-06
fancy shield
Stijn Buys
2008-03-06
moved render::Model to core::Model
Stijn Buys
2008-03-06
moved render::Face to core::Face
Stijn Buys
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