Age | Commit message (Expand) | Author |
2011-07-09 | Play jump completed sound when using the /jump cheat. | Stijn Buys |
2011-07-07 | Added a 2 second jump drive cooldown, added jump completed sound effect, rese... | Stijn Buys |
2011-07-07 | Disable mipmapping on skybox textures, provide an OpenGL texture id for the c... | Stijn Buys |
2011-07-05 | Added support for a jump engine start sound, correted a typo in client.h. | Stijn Buys |
2011-07-05 | Corrected a potential memory leak in the ASE reader. | Stijn Buys |
2011-07-03 | Updated starsystem roadmap. | Stijn Buys |
2011-07-03 | Convert RGB colors in the 0-255 range to 0.0-1.0 when reading clor values fro... | Stijn Buys |
2011-07-02 | Dont' draw the player's ship in Cockpit view, | Stijn Buys |
2011-07-01 | Corrected the signature of the RaceTrack::frame() function which prevented it... | Stijn Buys |
2011-06-30 | Updated documentation. | Stijn Buys |
2011-05-31 | Removed a forced recalculateLocalAabb for compound shapes, | Stijn Buys |
2011-05-11 | Review of the main loop timer, converted timers from float to unsigned long, | Stijn Buys |
2011-05-09 | Refactored the sys::localtime routines. | Stijn Buys |
2011-05-09 | Corrected collisionmesh scaling. | Stijn Buys |
2011-05-08 | Corrected a compile error on win32. | Stijn Buys |
2011-05-07 | Removed a number of unused variables to make gcc 4.6 happy. | Stijn Buys |
2011-05-07 | Corrected a bug that prevented func_move clip from working properly. | Stijn Buys |
2011-05-06 | Updated starsystem roadmap: replaced independent with neutral. | Stijn Buys |
2011-05-06 | Support for func_rotate and func_move collision meshes. | Stijn Buys |
2011-05-06 | Import submodel clip | Stijn Buys |
2011-05-06 | Always use a btCompoundShape for complex collision, | Stijn Buys |
2011-05-05 | Initial support for btCompoundShape and the infrastructure required to accomo... | Stijn Buys |
2011-04-17 | Initial Ogg Vorbis sounds effect support. | Stijn Buys |
2011-04-16 | Reference the new wavfile header. | Stijn Buys |
2011-04-16 | Renamed audio/wav to audio/wavfile to be consistent with the other file readers. | Stijn Buys |
2011-04-16 | Skip WAV file metadata (original patch by Thorn) | Stijn Buys |
2011-03-31 | Updated changelog for build-0.2.0-svn936. | Stijn Buys |
2011-03-31 | Switched osirion.exe and osiriond.exe icons, minor corrections to the documen... | Stijn Buys |
2011-03-30 | Corrected func_move submodel instancing. | Stijn Buys |
2011-03-30 | Updated list of attributions. | Stijn Buys |
2011-03-30 | Grayed out trade items that are currently not available from a trader. | Stijn Buys |
2011-03-30 | Have ui::ListItem respect the disabled() state. | Stijn Buys |
2011-03-30 | Corrected a segfault in Jumpgate::validate() if it had an invalid destination. | Stijn Buys |
2011-03-27 | Corrected rotating fragmentgroups imported from submodels. | Stijn Buys |
2011-03-27 | Corrected the axis for rotated fragmentgroups of rotated sub-models. | Stijn Buys |
2011-03-24 | Corrected position for light, flares and other entities imported through subm... | Stijn Buys |
2011-03-24 | Corrected rotated submodel locations. | Stijn Buys |
2011-03-23 | Point the installation documention to the osirion.org SVN repository, | Stijn Buys |
2011-03-15 | Additional svnsync test commit. | Stijn Buys |
2011-03-15 | svnsync test commit. | Stijn Buys |
2011-03-14 | Updated documentation. | Stijn Buys |
2011-03-13 | Corrected texture coordinates of the built-in sphere model. | Stijn Buys |
2011-03-08 | Removed mouse control deadzone in the center of the screen. | Stijn Buys |
2011-03-08 | Restore previous thruster setting when dropping out of impulse speed. | Stijn Buys |
2011-03-08 | Replaced the func_impulse if-soup with a nice switch() block. | Stijn Buys |
2011-02-24 | Applied Thorn's unknown spelling purification patch. | Stijn Buys |
2011-02-22 | Removed #include of itself, thanks to Thorn | Stijn Buys |
2011-02-22 | Corrected the double-include protection #define. | Stijn Buys |
2011-02-17 | Removed SDL exception for MacOS from configure, | Stijn Buys |
2011-02-16 | Print player name and id to the console when a network client connects. | Stijn Buys |