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osirion.kdevelop
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Author
2008-12-07
add system map,
Stijn Buys
prepare source tree for dataset reorganization
2008-11-11
cleanups
Stijn Buys
2008-11-11
documentation updates
Stijn Buys
2008-11-09
improved client notifications, minor bugfixes
Stijn Buys
2008-11-08
docking, bumps network protocol version
Stijn Buys
2008-10-21
moved client console into libui
Stijn Buys
2008-10-05
interface with ui library
Stijn Buys
2008-09-29
adds introduction screen to the client
Stijn Buys
2008-09-28
intro module groundworks
Stijn Buys
2008-09-28
move base game module to new subdirectory
Stijn Buys
2008-09-27
mission targets, texture unloading, private messages
Stijn Buys
2008-09-03
only one key repeat per frame
Stijn Buys
2008-08-23
instant r_fullscreen switching, bound to alt+enter
Stijn Buys
2008-08-21
entity.set_eventstate
Stijn Buys
2008-08-07
rotating planets, navpoints, network protocol updates, entity event state
Stijn Buys
2008-08-06
improved target drawing
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-07-23
fragment renderer
Stijn Buys
2008-07-22
keyboard key repeat
Stijn Buys
2008-07-20
targetting
Stijn Buys
2008-07-18
reset spacedust on ship change, audio distance model changes (should fix ↵
Stijn Buys
win32 ui sound dissapearing in the distance)
2008-07-14
documentation updates
Stijn Buys
2008-07-14
moved documentation
Stijn Buys
2008-06-14
fixed potential camera bug for cnontrolable entities without model
Stijn Buys
2008-06-02
keyboard binds
Stijn Buys
2008-06-01
moved camera into render::
Stijn Buys
2008-05-26
radar, aux text functions, restore original frustum, documentation update
Stijn Buys
2008-05-25
planet updates
Stijn Buys
2008-05-18
OpenAL support
Stijn Buys
2008-05-14
console, camera & interpolation
Stijn Buys
2008-05-12
aux::plural, aux::article
Stijn Buys
2008-05-12
light offset bugfix, console word wrapping
Stijn Buys
2008-05-04
split map reading from models
Stijn Buys
2008-05-03
liibmodel
Stijn Buys
2008-05-01
lights
Stijn Buys
2008-04-05
Makefile.am updates, math::Axis, improved VertexArray, r_arraysize
Stijn Buys
2008-03-09
parse of light entities in models
Stijn Buys
2008-03-08
compiling with gcc 4.2.3 verified
Stijn Buys
2008-03-06
moving model to core
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-14
dedicated server accepts incoming connections
Stijn Buys
2008-02-13
split client from game module
Stijn Buys
2008-02-06
console scroll
Stijn Buys
2008-02-05
make keyboard input actually work
Stijn Buys
2008-02-04
astyle
Stijn Buys
2008-02-03
basic client console
Stijn Buys
2008-02-02
introduced librender
Stijn Buys
2008-02-02
removed libcommon
Stijn Buys
modularized client and server
2008-01-31
modular system works now
Stijn Buys
2007-11-11
project updates
Stijn Buys
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