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Project::OSiRiON
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2016-07-31Added reset_controls function to revert to the default keyboard configuration,Stijn Buys
don't override unbound keys with default binds.
2016-07-23Removed freelook mouse position offset.Stijn Buys
2015-02-28Corrected HUD autopilot button status once more.Stijn Buys
2015-02-28Disable mouse control while the camera is in freelook.Stijn Buys
2015-02-28Corrected HUD autopilot button status.Stijn Buys
2015-02-28Reimplemented camera handling enabling 360-degree freelook.Stijn Buys
2015-02-08Added a menu to configure key controls.Stijn Buys
2015-01-06Corrected a window resize issue.Stijn Buys
2015-01-06SDL2 support in previous commit,Stijn Buys
corrected a segfault when pressing a key with an unknown scancode, renamed camera related actions to +lookleft +lookright +lookup +lookdown, bind +freelook to left shift by default.
2015-01-06Added separate event handlers for mouse button clicks and mouse wheel movement.Stijn Buys
2015-01-03Added freelook support. added +freelook action and set it as default bind ↵Stijn Buys
for the left mouse button.
2015-01-03Minor cleanup of client::Action and client::Keyboard code,Stijn Buys
added Action::FreeLook defintions.
2013-10-15Added ship autopilot, removed entity_controlflags, added goto ui button.Stijn Buys
2012-12-23Mouse control sensitivity is now independent of resolution.Stijn Buys
2012-11-14Corrected a bug in fire control handling.Stijn Buys
2012-11-11Cleaned up core::EntyControlable client-side and server-side proprties API.Stijn Buys
2012-03-03Added +fire action, default bind to mouse button 2.Stijn Buys
2011-09-04Moved main menu infrastructure into client namespace, Stijn Buys
removed ui::Container and ui::Menu classes.
2011-07-07Added a 2 second jump drive cooldown, added jump completed sound effect, ↵Stijn Buys
reset keyboard modifiers when resetting the video subsystem.
2011-03-08Removed mouse control deadzone in the center of the screen.Stijn Buys
2010-12-08Added clock.Stijn Buys
2010-11-29Parse command line options after engine initialization.Stijn Buys
2010-10-18local vstrafe support, initial ship collision, g_damping factorStijn Buys
2010-10-17add input_grab variableStijn Buys
2010-10-17core bullet physics support,Stijn Buys
initial vstrafe support
2010-09-15updated comments, updated buy menu, info support for map window, added const ↵Stijn Buys
to target selection
2010-02-21optimized keyboard input handling routinesStijn Buys
2010-02-20changed default keyboard delay/repeat to 250/30Stijn Buys
2009-10-24make joystick axes configurableStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-17reload entity/info models on r_restartStijn Buys
2009-06-05fix playerview keyboard eventsStijn Buys
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-01-10hud widget, drawing code reorganizationStijn Buys
2008-11-16camera zoomStijn Buys
2008-11-11cleanupsStijn Buys
2008-11-09improved client notifications, minor bugfixesStijn Buys
2008-11-09docking menusStijn Buys
2008-11-08moved message functions into Player classStijn Buys
2008-11-08finalized renaming from server namespace to dedicatedStijn Buys
2008-11-08adds rcon, rconpassword and sv_passwordStijn Buys
2008-11-01server-side model loading, initial @dock functionStijn Buys
2008-10-26minor engine function cleanupStijn Buys
2008-10-21moved client console into libuiStijn Buys
2008-10-16various user interface related updatesStijn Buys
2008-10-15moved client console into a WidgetStijn Buys
2008-10-12container widgetStijn Buys
2008-10-12user interface updates, work-in-progressStijn Buys
2008-10-11zonechange events, menu previous commandStijn Buys