Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-02-08 | Added a menu to configure key controls. | Stijn Buys | |
2014-12-13 | Suppressed client::Dialog as it has been superceded by client::Messagebox. | Stijn Buys | |
2013-12-17 | Added a preserve_attribute option to the ui::Paint::print_bitmap() functions ↵ | Stijn Buys | |
and the ui::Bitmap class, preserve aspect ratio on the loader screen image and the main menu background. | |||
2012-10-14 | Added protection against duplicate dialog definitions, made the dialog ↵ | Stijn Buys | |
window smaller. | |||
2012-10-13 | Added dialog infrastructure. | Stijn Buys | |
2012-01-22 | Allow key binds to be processed while the main menu is visible. | Stijn Buys | |
2012-01-15 | Hide the join menu in non-interactive games. | Stijn Buys | |
2012-01-09 | Added save/load menu prototype. | Stijn Buys | |
2011-09-04 | Moved main menu infrastructure into client namespace, | Stijn Buys | |
removed ui::Container and ui::Menu classes. | |||
2011-08-28 | Removed unnecessary class. | Stijn Buys | |
2011-08-28 | New base classes for cient menus. | Stijn Buys | |