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Project::OSiRiON
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2015-02-08Added a menu to configure key controls.Stijn Buys
2014-12-13Suppressed client::Dialog as it has been superceded by client::Messagebox.Stijn Buys
2013-12-17Added a preserve_attribute option to the ui::Paint::print_bitmap() functions ↵Stijn Buys
and the ui::Bitmap class, preserve aspect ratio on the loader screen image and the main menu background.
2012-10-14Added protection against duplicate dialog definitions, made the dialog ↵Stijn Buys
window smaller.
2012-10-13Added dialog infrastructure.Stijn Buys
2012-01-22Allow key binds to be processed while the main menu is visible.Stijn Buys
2012-01-15Hide the join menu in non-interactive games.Stijn Buys
2012-01-09Added save/load menu prototype.Stijn Buys
2011-09-04Moved main menu infrastructure into client namespace, Stijn Buys
removed ui::Container and ui::Menu classes.
2011-08-28Removed unnecessary class.Stijn Buys
2011-08-28New base classes for cient menus.Stijn Buys