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Project::OSiRiON
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2012-12-28Support for rendering globes with rings,Stijn Buys
removed hardcoded 'corona' prefix for corona textures, added support for projectile fire sounds.
2012-11-25Moved core::EntityGlobe into a separate file,Stijn Buys
added various methods to core::Item and core::Slot, added r_slots cvar to draw entity slots and docks, added game methods for mounting and umounting of weapons, added playerlist to chat window.
2012-10-08added zone flags, Stijn Buys
renamed Entity::flag_is_set() to Entity::has_flag()
2012-10-07Add galactic map, make it possible to other zones on the map.Stijn Buys
2012-02-15Adjusted map target modelview scaling, fixed a crash when targetting an ↵Stijn Buys
entity without model.
2012-02-13Show selected stars and planets in the map window.Stijn Buys
2011-09-04Moved main menu infrastructure into client namespace, Stijn Buys
removed ui::Container and ui::Menu classes.
2011-08-07Update map window target info if the info timestamp has changed.Stijn Buys
2011-08-04Added provisionary close button to map, inventory and trade window,Stijn Buys
always show the trade window buy button, disable it if approriate.
2011-07-31Improved map window, moved the actual map widget into a seperate class.Stijn Buys