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Project::OSiRiON
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2013-11-08Code cleanups, removed unnecessary functions,Stijn Buys
added star coronas to the map.
2013-11-08Updated inventory, chat, map and reputation windows.Stijn Buys
2013-11-08Added player reputation window,Stijn Buys
minor cosmetic user interface changes.
2013-11-05Show both entity and info name on map target info and inventory ship info,Stijn Buys
moved the modelview widgets to the top of the widget stack to make sure it gets rendered behind anything else.
2012-12-28Support for rendering globes with rings,Stijn Buys
removed hardcoded 'corona' prefix for corona textures, added support for projectile fire sounds.
2012-11-25Moved core::EntityGlobe into a separate file,Stijn Buys
added various methods to core::Item and core::Slot, added r_slots cvar to draw entity slots and docks, added game methods for mounting and umounting of weapons, added playerlist to chat window.
2012-10-08added zone flags, Stijn Buys
renamed Entity::flag_is_set() to Entity::has_flag()
2012-10-07Add galactic map, make it possible to other zones on the map.Stijn Buys
2012-02-15Adjusted map target modelview scaling, fixed a crash when targetting an ↵Stijn Buys
entity without model.
2012-02-13Show selected stars and planets in the map window.Stijn Buys
2011-09-04Moved main menu infrastructure into client namespace, Stijn Buys
removed ui::Container and ui::Menu classes.
2011-08-07Update map window target info if the info timestamp has changed.Stijn Buys
2011-08-04Added provisionary close button to map, inventory and trade window,Stijn Buys
always show the trade window buy button, disable it if approriate.
2011-07-31Improved map window, moved the actual map widget into a seperate class.Stijn Buys