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Project::OSiRiON
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2010-10-25renamed ship torque_force to turn_force, added ship roll_forceStijn Buys
2010-10-04home button while docked, give cargo cheatStijn Buys
2010-10-03ui updates, removed impulse and jumpgte g_devel conditions, jumpdrive crash ↵Stijn Buys
bugfix
2010-10-01Initial inventory windowStijn Buys
2010-09-22full trading support for networked gamesStijn Buys
2010-09-19player can only sell cargo on bases that allow it, trademenu layout updatesStijn Buys
2010-09-18cosmetic updates in engine list functions, trade menu updatesStijn Buys
2010-09-17Bump network protocol version to 19, menudescriptions use the info ↵Stijn Buys
infrastructure, client-side lazy info update requests. Updated ROADMAP
2010-09-16map info support, initial trade windowStijn Buys
2010-09-15updated comments, updated buy menu, info support for map window, added const ↵Stijn Buys
to target selection
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-13improved menu ESC handlingStijn Buys
2009-06-07fixed a few widget order problems, changed map targetting behaviourStijn Buys
2009-06-05fix playerview keyboard eventsStijn Buys
2009-05-30HUD keypress eventStijn Buys
2009-04-26added worldview icons, updated mapStijn Buys
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-01-27moves docking menus from ui to client,Stijn Buys
allow map and chat window while docked
2009-01-26call parent class constructors as it shouldStijn Buys
2009-01-26new widgets to replace the "View" classStijn Buys