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Project::OSiRiON
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2010-11-08moved clear() from game::Game~ to core::GameServer~ (solves FIXME),Stijn Buys
unified bounding box code into math::BoundingBox3f class
2010-10-09fix crash introduced with inventory transfer, buywindow credits indicator, Stijn Buys
removed impulse drive initialization delay.
2010-02-25looped sound support for fx_sound model tagsStijn Buys
2010-02-25added initial support for model sound tags,Stijn Buys
moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-16more constnessStijn Buys
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-01-24fixes a crash when going to impulse in a ship with an unkown modelStijn Buys
2008-12-27Fix text color configurationStijn Buys
2008-11-23clean module consturction/destructionStijn Buys
2008-11-15entity extensionsStijn Buys