Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-11-08 | moved clear() from game::Game~ to core::GameServer~ (solves FIXME), | Stijn Buys | |
unified bounding box code into math::BoundingBox3f class | |||
2010-10-09 | fix crash introduced with inventory transfer, buywindow credits indicator, | Stijn Buys | |
removed impulse drive initialization delay. | |||
2010-02-25 | looped sound support for fx_sound model tags | Stijn Buys | |
2010-02-25 | added initial support for model sound tags, | Stijn Buys | |
moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume | |||
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys | |
2009-08-16 | more constness | Stijn Buys | |
2009-03-07 | renamed Entity::eventstate() to Entity::state(), | Stijn Buys | |
introduced Destroyed state | |||
2009-01-24 | fixes a crash when going to impulse in a ship with an unkown model | Stijn Buys | |
2008-12-27 | Fix text color configuration | Stijn Buys | |
2008-11-23 | clean module consturction/destruction | Stijn Buys | |
2008-11-15 | entity extensions | Stijn Buys | |