Age | Commit message (Collapse) | Author |
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updated list of attributions,
updated starsystem roadmap.
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removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds.
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reset keyboard modifiers when resetting the video subsystem.
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don't let engine sound depend on entity visibility.
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sound loops.
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unified bounding box code into math::BoundingBox3f class
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removed impulse drive initialization delay.
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moved sound code from client/targets.cc to client/soundext.cc,
added master volume cvar snd_volume
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introduced Destroyed state
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