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Project::OSiRiON
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2013-11-23Support for EntityDynamic explosion sounds, minor SoundExt cleanups.Stijn Buys
2013-11-12Support for player autopilot terget next to mission target,Stijn Buys
bumped network protocol version to 28, disable freeflight button if there is no autopilot target.
2013-11-10Introduced global variables for reputation hostile/friendly thresholds,Stijn Buys
do not allow players to dock at hostile bases, indicate target reputation in the hud target info widget.
2013-11-10Do not target far away ships with func_target_controlable.Stijn Buys
2013-01-27Improved aim on nearby targets.Stijn Buys
2013-01-20Currected a small bug where engien function target_controlable_next was ↵Stijn Buys
removed twice.
2013-01-06Set aiming distance to the entity currently hovering with the mouse.Stijn Buys
2013-01-06Added engine functions to target controlables only, bound to the 'X' key by ↵Stijn Buys
default.
2013-01-06Always aim at core::range::fx_distance.Stijn Buys
2012-12-30Added support for weapons mouse aiming.Stijn Buys
2012-12-28Support for rendering globes with rings,Stijn Buys
removed hardcoded 'corona' prefix for corona textures, added support for projectile fire sounds.
2012-11-25Do not select projectiles as target.Stijn Buys
2012-10-08added zone flags, Stijn Buys
renamed Entity::flag_is_set() to Entity::has_flag()
2012-10-07Set localcontrol aaim while target tracking.Stijn Buys
2012-03-03Added +fire action, default bind to mouse button 2.Stijn Buys
2011-07-31Improved map window, moved the actual map widget into a seperate class.Stijn Buys
2010-09-15updated comments, updated buy menu, info support for map window, added const ↵Stijn Buys
to target selection
2010-02-25looped sound support for fx_sound model tagsStijn Buys
2010-02-25added initial support for model sound tags,Stijn Buys
moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-15don't render entites behind the cameraStijn Buys
2009-08-14model API cleanup, render WORLDSCALEStijn Buys
2009-06-07fixed a few widget order problems, changed map targetting behaviourStijn Buys
2009-04-26mouse cursor no longer hoovers invalid targetsStijn Buys
2009-04-19added jumpdrive capability to shipmodel info message,Stijn Buys
Makefile.am cleanups, improved map targetting, corrected hud target owner color leak bug
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-03-08fixes hud selectionStijn Buys
2009-03-08target selection updatesStijn Buys
2009-02-24split map target selection from hud target selectionStijn Buys
2009-01-26removed View classStijn Buys
2008-12-20map targettingStijn Buys
2008-11-23clean module consturction/destructionStijn Buys
2008-11-15entity extensionsStijn Buys
2008-11-11cleanupsStijn Buys
2008-11-09improved client notifications, minor bugfixesStijn Buys
2008-10-16various user interface related updatesStijn Buys
2008-09-28intro moduleStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-09-10serverside entitiesStijn Buys
2008-08-24impulse disables thrustStijn Buys
2008-08-15render dock locations on active targets, fix star texture loading and renderingStijn Buys
2008-08-08reduced player target distance to 512Stijn Buys
2008-08-08improved truster indicator, impulse engine soundsStijn Buys
2008-08-07rotating planets, navpoints, network protocol updates, entity event stateStijn Buys
2008-08-07off-screen target indicatorsStijn Buys
2008-08-06joystick throttle/thruster controlStijn Buys
2008-08-06smaller target_center selection cone, don't draw notification when draw_ui ↵Stijn Buys
is disabled
2008-08-06target hovering, cursors and mouse and joystick interactionStijn Buys
2008-08-06every player within 1024 game units is drawn as targetStijn Buys
2008-08-06improved target drawingStijn Buys