Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-02-25 | added initial support for model sound tags, | Stijn Buys | |
moved sound code from client/targets.cc to client/soundext.cc, added master volume cvar snd_volume | |||
2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys | |
2009-06-07 | fixed a few widget order problems, changed map targetting behaviour | Stijn Buys | |
2009-03-08 | target selection updates | Stijn Buys | |
2008-12-20 | map targetting | Stijn Buys | |
2008-08-15 | render dock locations on active targets, fix star texture loading and rendering | Stijn Buys | |
2008-08-06 | every player within 1024 game units is drawn as target | Stijn Buys | |
2008-07-26 | don't render target selection bitmap with draw_ui 0 | Stijn Buys | |
2008-07-25 | allow mouse control when clicking on an already selected entity | Stijn Buys | |
2008-07-20 | targetting | Stijn Buys | |
2008-07-20 | targetting | Stijn Buys | |
2008-07-18 | reset spacedust on ship change, audio distance model changes (should fix ↵ | Stijn Buys | |
win32 ui sound dissapearing in the distance) |