Age | Commit message (Expand) | Author |
2012-12-23 | Use bitmaps to draw on-screen HUD targets, improved HUD target health bars. | Stijn Buys |
2012-12-23 | Mouse control sensitivity is now independent of resolution. | Stijn Buys |
2012-12-23 | Split HUD components into seperate widgets, added health bar,added temporary ... | Stijn Buys |
2012-12-16 | Improved target HUD when selecting other players. | Stijn Buys |
2012-12-09 | Remember previous selection when refreshing inventory listview. | Stijn Buys |
2012-12-09 | Improved selection behaviour in the inventory window. | Stijn Buys |
2012-12-09 | Replaced mount indicator with an unmount button. | Stijn Buys |
2012-12-02 | Added inventory mount indicator. | Stijn Buys |
2012-11-25 | Do not select projectiles as target. | Stijn Buys |
2012-11-25 | Moved core::EntityGlobe into a separate file, | Stijn Buys |
2012-11-18 | Log dedicated server console messages to server.log, | Stijn Buys |
2012-11-18 | Added comment. | Stijn Buys |
2012-11-14 | Corrected a bug in fire control handling. | Stijn Buys |
2012-11-11 | Cleaned up core::EntyControlable client-side and server-side proprties API. | Stijn Buys |
2012-10-21 | Support the Item::Unrestricted flag, client allows to sell unrestricted items... | Stijn Buys |
2012-10-20 | Item id based inventory, support for weapon dealers. | Stijn Buys |
2012-10-15 | Show entity ids in the devinfo widget. | Stijn Buys |
2012-10-14 | Added protection against duplicate dialog definitions, made the dialog window... | Stijn Buys |
2012-10-13 | Added dialog infrastructure. | Stijn Buys |
2012-10-13 | Draw zone colors and background texture on the galactic map. | Stijn Buys |
2012-10-08 | Do not draw hidden zones on the galaxy map. | Stijn Buys |
2012-10-08 | added zone flags, | Stijn Buys |
2012-10-07 | Add galactic map, make it possible to other zones on the map. | Stijn Buys |
2012-10-07 | Set localcontrol aaim while target tracking. | Stijn Buys |
2012-10-07 | Corrected code comment. | Stijn Buys |
2012-03-19 | Resolved a ModelView related segfault when opening the buy menu and a potenta... | Stijn Buys |
2012-03-03 | Added +fire action, default bind to mouse button 2. | Stijn Buys |
2012-02-15 | Adjusted map target modelview scaling, fixed a crash when targetting an entit... | Stijn Buys |
2012-02-13 | Removed quotes from confirm messages in the savegame window. | Stijn Buys |
2012-02-13 | Corrected loadgame/savegame function documentation. | Stijn Buys |
2012-02-13 | Show selected stars and planets in the map window. | Stijn Buys |
2012-01-29 | Realign prices in the trade menu. | Stijn Buys |
2012-01-29 | (no commit message) | Stijn Buys |
2012-01-28 | FS#21 Implemented savegame screenshot. | Stijn Buys |
2012-01-22 | Changed default key binds for the map and the inventory windows, | Stijn Buys |
2012-01-22 | Implemented autosave for single player games. | Stijn Buys |
2012-01-22 | Allow key binds to be processed while the main menu is visible. | Stijn Buys |
2012-01-22 | Bumped version number to 0.2.1, updated changelog, corrected a spectator cras... | Stijn Buys |
2012-01-22 | Added confirm dialogs for load/save/delete game menu actions. | Stijn Buys |
2012-01-15 | Create savegames/ directory if it doesn't exist. | Stijn Buys |
2012-01-15 | Implement the savegame and loadgame console functions. | Stijn Buys |
2012-01-15 | Added client-side savegame functionality. | Stijn Buys |
2012-01-15 | Hide the join menu in non-interactive games. | Stijn Buys |
2012-01-09 | Added save/load menu prototype. | Stijn Buys |
2012-01-09 | Changed 'not available' to 'none available' in the trade menu. | Stijn Buys |
2012-01-08 | Corrected a material cleanup bug in the disconnect cycle, | Stijn Buys |
2012-01-08 | Added eject cargo dialog | Stijn Buys |
2011-09-04 | Moved main menu infrastructure into client namespace, | Stijn Buys |
2011-09-04 | Fixed the close button on the chat window. | Stijn Buys |
2011-08-28 | Added client::ButtonMenu base class, refactored client::EntityMenu as a Butto... | Stijn Buys |