| Age | Commit message (Collapse) | Author | 
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removed hardcoded 'corona' prefix for corona textures,
added support for projectile fire sounds.
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JumpInitiate.
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added target selection popup effect.
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target health bar.
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added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
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print version number and command line to console on startup.
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items anywhere.
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window smaller.
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renamed Entity::flag_is_set() to Entity::has_flag()
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potental segfault in the inventory window.
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entity without model.
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added default key binds for quick save and quick load.
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crashbug.
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