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path:
root
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src
/
core
/
commandbuffer.cc
Age
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Author
2008-11-08
docking, join menu
Stijn Buys
2008-11-08
docking, bumps network protocol version
Stijn Buys
2008-11-01
server-side model loading, initial @dock function
Stijn Buys
2008-10-18
minor module updates
Stijn Buys
2008-09-27
mission targets, texture unloading, private messages
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-07-05
ncurses updates, refactored say
Stijn Buys
2008-07-02
initial server ncurses console
Stijn Buys
2008-05-31
fix zlib type issues on 32-bit systems
Stijn Buys
2008-05-24
aux::lowercase, aux::to_lowercase
Stijn Buys
2008-05-24
Help
Stijn Buys
2008-05-12
color and info updates
Stijn Buys
2008-05-12
console colors
Stijn Buys
2008-05-07
client-side frame interpolation: network updates, interpolation of position
Stijn Buys
2008-04-06
mouse grabbing, Cvar and Func info
Stijn Buys
2008-03-16
somewhat smoother network play, player assets, client pif updates
Stijn Buys
2008-02-22
save and load configuration implemented
Stijn Buys
2008-02-21
more minor updates
Stijn Buys
2008-02-19
client-to-server connection
Stijn Buys
2008-02-18
removed second localplayer
Stijn Buys
2008-02-18
core redesign, part II
Stijn Buys
2008-02-17
major rewrite of Cvar, Func and Entity
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-14
dedicated server accepts incoming connections
Stijn Buys
2008-02-13
camera Overview as spectator only, join works
Stijn Buys
2008-02-09
more entities
Stijn Buys
2008-02-09
load/save console input history
Stijn Buys
2008-02-09
command completion (single match)
Stijn Buys
2008-02-08
updated filesystem, removed inifile, updated game and tga loader
Stijn Buys
minor cleanups
2008-02-05
keyboard handling, cvar fixes
Stijn Buys
2008-02-05
fixed cvar, added cvars r_width r_height r_fullscreen, added function r_restart
Stijn Buys
2008-02-04
converted client:: singleton classes to namespaces
Stijn Buys
2008-02-04
astyle
Stijn Buys
2008-02-03
basic client console
Stijn Buys
2008-02-03
command buffer handling
Stijn Buys
engine function parsing buffered client console