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Project::OSiRiON
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2014-12-25Added a core::Level type, added a level attribute to core::Entity and ↵Stijn Buys
core::Info, updated core::Player to use the new type.
2014-12-22Fixed a bug where the lad/savegame dialog wouldn't show the screenshot of ↵Stijn Buys
the first selected savegame, minor code cleamups in material handling.
2012-11-18ADded support for enitty information printing, print current armor values ↵Stijn Buys
for ships, print death messages
2012-10-20Item id based inventory, support for weapon dealers.Stijn Buys
2011-08-28Corrected command completion cursor position on commands starting with /Stijn Buys
2011-08-07Corrects infotype listing in the list_info function.Stijn Buys
2011-07-29Added print() function for materials, read material color alpha from shader ↵Stijn Buys
files.
2011-07-29Do not set the Archive flag on user created config variables.Stijn Buys
2011-01-27Moved material loading from render to core, make sure the dedicated server ↵Stijn Buys
reads materials.ini, removed unnecessary CollisionMesh::translate() method.
2010-11-29Parse command line options after engine initialization.Stijn Buys
2010-09-17Initial inventory loading, ships docking shipsStijn Buys
2010-09-15updated comments, updated buy menu, info support for map window, added const ↵Stijn Buys
to target selection
2009-11-14update the info system, fixes network info exchangeStijn Buys
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-06-28item library foundationStijn Buys
2009-04-16updated a few help messages, added 3d modelview to the buy menuStijn Buys
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-01-11core::Player interface updatesStijn Buys
2008-12-25Improved list_zone, list_shipsStijn Buys
Ship price and cargo size
2008-11-23clean module consturction/destructionStijn Buys
2008-11-08docking, join menuStijn Buys
2008-11-08docking, bumps network protocol versionStijn Buys
2008-11-01server-side model loading, initial @dock functionStijn Buys
2008-10-18minor module updatesStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-07-28zone supportStijn Buys
2008-07-05ncurses updates, refactored sayStijn Buys
2008-07-02initial server ncurses consoleStijn Buys
2008-05-31fix zlib type issues on 32-bit systemsStijn Buys
2008-05-24aux::lowercase, aux::to_lowercaseStijn Buys
2008-05-24HelpStijn Buys
2008-05-12color and info updatesStijn Buys
2008-05-12console colorsStijn Buys
2008-05-07client-side frame interpolation: network updates, interpolation of positionStijn Buys
2008-04-06mouse grabbing, Cvar and Func infoStijn Buys
2008-03-16somewhat smoother network play, player assets, client pif updatesStijn Buys
2008-02-22save and load configuration implementedStijn Buys
2008-02-21more minor updatesStijn Buys
2008-02-19client-to-server connectionStijn Buys
2008-02-18removed second localplayerStijn Buys
2008-02-18core redesign, part IIStijn Buys
2008-02-17major rewrite of Cvar, Func and EntityStijn Buys
2008-02-16initial client-to-server connectionStijn Buys
2008-02-14dedicated server accepts incoming connectionsStijn Buys
2008-02-13camera Overview as spectator only, join worksStijn Buys
2008-02-09more entitiesStijn Buys
2008-02-09load/save console input historyStijn Buys
2008-02-09command completion (single match)Stijn Buys
2008-02-08updated filesystem, removed inifile, updated game and tga loaderStijn Buys
minor cleanups