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Project::OSiRiON
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2008-07-18parse engine sound from .map modelStijn Buys
2008-06-14fixed potential camera bug for cnontrolable entities without modelStijn Buys
2008-06-01entity and shipmodel labels, fixes sort order of shipmodelsStijn Buys
2008-05-10client-side axis interpolationStijn Buys
2008-05-06client-side frame interpolation: frames and timersStijn Buys
2008-05-05lights with entity color, sunlight, network statsStijn Buys
2008-05-01roll controlStijn Buys
2008-05-01lights offset and frequencyStijn Buys
2008-05-01lightsStijn Buys
2008-04-27more 3D changesStijn Buys
2008-04-273D flightStijn Buys
2008-04-05Makefile.am updates, math::Axis, improved VertexArray, r_arraysizeStijn Buys
2008-03-23model pointer cachingStijn Buys
2008-03-21switched to UDP networkingStijn Buys
2008-03-16somewhat smoother network play, player assets, client pif updatesStijn Buys
2008-03-09fixed sphere black hole, added basic HUD with speed and direction indicator, ↵Stijn Buys
basic shaped entities readable from world.ini
2008-03-03fixes two network play bugsStijn Buys
2008-03-02added target_engine supportStijn Buys
2008-03-02Rotated worldStijn Buys
2008-03-02initial (buggy) support for .map modelsStijn Buys
2008-02-23sv_framerate and cl_framerateStijn Buys
2008-02-21more minor updatesStijn Buys
2008-02-21dedicated server, entity transferStijn Buys
2008-02-17major rewrite of Cvar, Func and EntityStijn Buys
2008-02-13split client from game moduleStijn Buys
2008-02-11renamed Entity.base_* to Entity.core_*Stijn Buys
fixed camera::mode::Overview
2008-02-10more entity updatesStijn Buys
2008-02-09more entitiesStijn Buys
2008-02-09entities, step 1Stijn Buys