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src
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core
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entity.cc
Age
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Author
2009-11-12
initial commodities and entity inventory, bump network proto version to 18
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-08-16
more constness, initial patchDef2 support in MapFile, reverse engine ↵
Stijn Buys
disables impulse drive, r_axis support
2009-07-07
moved speed() property from core:EntityDynamic to core::Entity
Stijn Buys
2009-07-01
add player assets to the client side player list
Stijn Buys
2009-06-29
client player list updates, short pif network messages, bump to network ↵
Stijn Buys
proto version 17
2009-06-28
Fixed remote entity owners
Stijn Buys
2009-03-07
renamed Entity::eventstate() to Entity::state(),
Stijn Buys
introduced Destroyed state
2008-12-28
generic docking API,
Stijn Buys
race activating requires docking
2008-11-15
entity extensions
Stijn Buys
2008-11-09
docking menus
Stijn Buys
2008-11-08
docking, bumps network protocol version
Stijn Buys
2008-11-01
fixes network play
Stijn Buys
2008-11-01
server-side model loading, initial @dock function
Stijn Buys
2008-10-26
fix for the radius() reset on zone change bug
Stijn Buys
2008-10-18
example module
Stijn Buys
2008-09-28
intro module groundworks
Stijn Buys
2008-09-10
serverside entities
Stijn Buys
2008-08-26
improved dust rendering
Stijn Buys
2008-08-24
afterburner/reverse/strafe
Stijn Buys
2008-08-21
entity.set_eventstate
Stijn Buys
2008-08-08
fix major network message rounding bug
Stijn Buys
2008-08-07
rotating planets, navpoints, network protocol updates, entity event state
Stijn Buys
2008-08-05
server-side detection of entity zone changes, netserver ent/die responses, ↵
Stijn Buys
removed zone from sup messages
2008-08-04
network protocol version 5, netserver per-client updates, zone change protocol
Stijn Buys
2008-07-31
more heisenbugs fixes
Stijn Buys
2008-07-29
the server shouldn't autolevel you unasked
Stijn Buys
2008-07-29
first attempt at auto-leveling
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-07-25
minor cleanups
Stijn Buys
2008-07-24
primary, secondary, tertiary color rendering
Stijn Buys
2008-07-18
parse engine sound from .map model
Stijn Buys
2008-06-14
fixed potential camera bug for cnontrolable entities without model
Stijn Buys
2008-06-01
entity and shipmodel labels, fixes sort order of shipmodels
Stijn Buys
2008-05-10
client-side axis interpolation
Stijn Buys
2008-05-06
client-side frame interpolation: frames and timers
Stijn Buys
2008-05-05
lights with entity color, sunlight, network stats
Stijn Buys
2008-05-01
roll control
Stijn Buys
2008-05-01
lights offset and frequency
Stijn Buys
2008-05-01
lights
Stijn Buys
2008-04-27
more 3D changes
Stijn Buys
2008-04-27
3D flight
Stijn Buys
2008-04-05
Makefile.am updates, math::Axis, improved VertexArray, r_arraysize
Stijn Buys
2008-03-23
model pointer caching
Stijn Buys
2008-03-21
switched to UDP networking
Stijn Buys
2008-03-16
somewhat smoother network play, player assets, client pif updates
Stijn Buys
2008-03-09
fixed sphere black hole, added basic HUD with speed and direction indicator, ↵
Stijn Buys
basic shaped entities readable from world.ini
2008-03-03
fixes two network play bugs
Stijn Buys
2008-03-02
added target_engine support
Stijn Buys
2008-03-02
Rotated world
Stijn Buys
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