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Project::OSiRiON
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2008-05-07client-side frame interpolation: network updates, interpolation of positionStijn Buys
2008-05-06client-side frame interpolation: frames and timersStijn Buys
2008-05-04split map reading from modelsStijn Buys
2008-02-21more minor updatesStijn Buys
2008-02-18removed second localplayerStijn Buys
2008-02-18core redesign, part IIStijn Buys
2008-02-17major rewrite of Cvar, Func and EntityStijn Buys
2008-02-16code cleanupStijn Buys
2008-02-16initial client-to-server connectionStijn Buys
2008-02-14dedicated server accepts incoming connectionsStijn Buys
2008-02-13camera Overview as spectator only, join worksStijn Buys
2008-02-13split client from game moduleStijn Buys
2008-02-11renamed Entity.base_* to Entity.core_*Stijn Buys
fixed camera::mode::Overview
2008-02-09more entitiesStijn Buys
2008-02-04tweaked consoleStijn Buys
client status with timer and fps core connect/disconnect
2008-02-03basic client consoleStijn Buys
2008-02-03command buffer handlingStijn Buys
engine function parsing buffered client console
2008-02-01interface cleanupStijn Buys