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Project::OSiRiON
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AgeCommit message (Collapse)Author
2008-05-07client-side frame interpolation: network updates, interpolation of positionStijn Buys
2008-05-06client-side frame interpolation: frames and timersStijn Buys
2008-05-04better target_engine renderingStijn Buys
2008-05-03server frame time, rotation snap, flaresStijn Buys
2008-05-01lightsStijn Buys
2008-03-23improved network connection handling, keep alive and time outStijn Buys
2008-03-22added func_whoStijn Buys
2008-03-21single server socketStijn Buys
2008-03-21switched to UDP networkingStijn Buys
2008-03-16accumulate client sends in the gameserver, transmit bufffer at the end of ↵Stijn Buys
the server frame
2008-03-02added target_engine supportStijn Buys
2008-02-21more minor updatesStijn Buys
2008-02-21dedicated server, entity transferStijn Buys
2008-02-19client-to-server connectionStijn Buys
2008-02-18core redesign, part IIStijn Buys