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Project::OSiRiON
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2014-12-25Added a core::Level type, added a level attribute to core::Entity and ↵Stijn Buys
core::Info, updated core::Player to use the new type.
2012-12-09Improved info text parsing,Stijn Buys
added specifications to the weapon info, expanded ship specifications info.
2010-11-17Removed core::Info.model(), info record models must be referenced through ↵Stijn Buys
Info::modelname(). Prevent the loading of all info record models in render::load(). Added r_loadmodels engine function, which can be used to load all referenced models at once.
2010-11-13corrected a bug where ship names got erased,Stijn Buys
made core::Entity::info() const, added core::Info::find() to get non-const *core::Info pointers
2010-09-22full trading support for networked gamesStijn Buys
2010-09-19text rendering cleanups, inventory capacity & cargo volumeStijn Buys
2010-09-17Bump network protocol version to 19, menudescriptions use the info ↵Stijn Buys
infrastructure, client-side lazy info update requests. Updated ROADMAP
2010-09-15updated comments, updated buy menu, info support for map window, added const ↵Stijn Buys
to target selection
2009-11-15added core::Info id, changed network info message, updated entity network ↵Stijn Buys
message to include the info id
2009-11-14update the info system, fixes network info exchangeStijn Buys
2009-11-13added core::InfoType, refactored game::ShipModel as core::Info subclass, ↵Stijn Buys
introduced core::Label
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-17reload entity/info models on r_restartStijn Buys
2009-06-07fixed a few widget order problems, changed map targetting behaviourStijn Buys
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes