Age | Commit message (Collapse) | Author | |
---|---|---|---|
2013-11-09 | Bumped network protocol to version 27, | Stijn Buys | |
send player reputation and stats from server to client, send entity faction to clients, improved list_entity. | |||
2012-12-29 | Added sound effects for weapon mounting and target hitting, | Stijn Buys | |
enabled projectile soundname transfer in networked games, resolved an issue where a ship was able to shoot itself, bumped network protocol to 26, | |||
2012-11-25 | Bump network protocol version to 25. | Stijn Buys | |
2012-10-10 | Added zone info parameters to the zone update network message, updated the ↵ | Stijn Buys | |
network protocol version to 24. | |||
2012-01-06 | Add support for Zone::ambient_color, bump network protocol version | Stijn Buys | |
2011-07-09 | Cleanup of the messaging interface. | Stijn Buys | |
2011-02-10 | Added a local chat channel. The say command defaults to zone chat, global ↵ | Stijn Buys | |
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation. | |||
2010-11-24 | Actually add entities in the intro to their zone, | Stijn Buys | |
removed core::EntityControlable::movement(), cleaned up core::EntityGlobe, adds support for a per-globe corona, adds core::EntityControlable::control_flags(), bumps network protocol version to 21 | |||
2010-10-26 | updated network protocol version to 20, implemented invemtory depletion, ↵ | Stijn Buys | |
unified depletion with keepalive | |||
2010-09-22 | full trading support for networked games | Stijn Buys | |
2010-09-17 | Bump network protocol version to 19, menudescriptions use the info ↵ | Stijn Buys | |
infrastructure, client-side lazy info update requests. Updated ROADMAP | |||
2009-11-12 | initial commodities and entity inventory, bump network proto version to 18 | Stijn Buys | |
2009-06-29 | client player list updates, short pif network messages, bump to network ↵ | Stijn Buys | |
proto version 17 | |||
2009-04-15 | added info registry, list_info | Stijn Buys | |
added network info transfer added info based buy menu and related game changes | |||
2009-01-25 | bump network protocol version to 15, | Stijn Buys | |
fix player level initialization, exchange player list, credits, level, ping | |||
2008-11-09 | docking menus | Stijn Buys | |
2008-11-08 | docking, bumps network protocol version | Stijn Buys | |
2008-10-18 | example module | Stijn Buys | |
2008-10-16 | various user interface related updates | Stijn Buys | |
2008-09-27 | mission targets, texture unloading, private messages | Stijn Buys | |
2008-08-26 | improved dust rendering | Stijn Buys | |
2008-08-24 | afterburner/reverse/strafe | Stijn Buys | |
2008-08-07 | rotating planets, navpoints, network protocol updates, entity event state | Stijn Buys | |
2008-08-05 | server-side detection of entity zone changes, netserver ent/die responses, ↵ | Stijn Buys | |
removed zone from sup messages | |||
2008-08-04 | network protocol version 5, netserver per-client updates, zone change protocol | Stijn Buys | |
2008-07-29 | first attempt at auto-leveling | Stijn Buys | |
2008-07-28 | zone support | Stijn Buys | |
2008-07-24 | primary, secondary, tertiary color rendering | Stijn Buys | |
2008-07-13 | connection sequence updates, breaks network protocol | Stijn Buys | |
2008-05-05 | lights with entity color, sunlight, network stats | Stijn Buys | |
2008-03-24 | merged vertex and evertex arrays | Stijn Buys | |
2008-03-23 | improved network connection handling, keep alive and time out | Stijn Buys | |
2008-03-21 | switched to UDP networking | Stijn Buys | |