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Project::OSiRiON
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2013-11-10Adjust reputation on NPC kills,Stijn Buys
refresh reputation window if required.
2013-11-09Bumped network protocol to version 27,Stijn Buys
send player reputation and stats from server to client, send entity faction to clients, improved list_entity.
2012-11-25Receive network entity create messages for projectiles.Stijn Buys
2012-11-25Moved core::EntityGlobe into a separate file,Stijn Buys
added various methods to core::Item and core::Slot, added r_slots cvar to draw entity slots and docks, added game methods for mounting and umounting of weapons, added playerlist to chat window.
2012-10-20Item id based inventory, support for weapon dealers.Stijn Buys
2011-07-10Add player guid to the connection string .Stijn Buys
2011-07-09Cleanup of the messaging interface.Stijn Buys
2011-02-10Added a local chat channel. The say command defaults to zone chat, global ↵Stijn Buys
messages can be send with the shout command. Removed NonSolid flag fro race objects, have race use the local chat channel. Updated to network protocol version 22. Updated developer documentation.
2010-09-27documentation updates, initial chat window playerlist, trade menu ESC keyStijn Buys
2010-09-25trading bugfixes: corrects client side screen update issuesStijn Buys
2010-09-22full trading support for networked gamesStijn Buys
2010-09-17Initial support for players docking other players' ships. Stijn Buys
2010-09-17Bump network protocol version to 19, menudescriptions use the info ↵Stijn Buys
infrastructure, client-side lazy info update requests. Updated ROADMAP
2010-02-21network info messages bugfixesStijn Buys
2009-11-15added entity request network messageStijn Buys
2009-11-15added core::Info id, changed network info message, updated entity network ↵Stijn Buys
message to include the info id
2009-11-14update the info system, fixes network info exchangeStijn Buys
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-06-29client player list updates, short pif network messages, bump to network ↵Stijn Buys
proto version 17
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-01-25bump network protocol version to 15,Stijn Buys
fix player level initialization, exchange player list, credits, level, ping
2009-01-11initial loader frameStijn Buys
2009-01-11core::Player interface updatesStijn Buys
2009-01-10ping issuesStijn Buys
2009-01-10preliminary player ping supportStijn Buys
2008-11-15entity extensionsStijn Buys
2008-11-09docking menusStijn Buys
2008-11-08adds rcon, rconpassword and sv_passwordStijn Buys
2008-10-16various user interface related updatesStijn Buys
2008-10-11zonechange events, menu previous commandStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-08-23fixes for gcc 4.3.1, added g_develStijn Buys
2008-08-06every player within 1024 game units is drawn as targetStijn Buys
2008-08-04network protocol version 5, netserver per-client updates, zone change protocolStijn Buys
2008-07-28zone supportStijn Buys
2008-07-25minor cleanupsStijn Buys
2008-07-16network protocol cleanup, radar test (doesn't work)Stijn Buys
2008-07-13connection sequence updates, breaks network protocolStijn Buys
2008-07-05enable Shared functions, rcon APIStijn Buys
2008-07-02initial server ncurses consoleStijn Buys
2008-05-31fixes zlib compression, infi file parser updatesStijn Buys
2008-05-31fix zlib type issues on 32-bit systemsStijn Buys
2008-05-30zlib supportStijn Buys
2008-05-18standard hailStijn Buys
2008-05-18OpenAL supportStijn Buys
2008-05-14console, camera & interpolationStijn Buys
2008-05-12color and info updatesStijn Buys
2008-05-06client-side frame interpolation: frames and timersStijn Buys
2008-05-05lights with entity color, sunlight, network statsStijn Buys