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src
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core
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netconnection.cc
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Author
2009-01-25
bump network protocol version to 15,
Stijn Buys
fix player level initialization, exchange player list, credits, level, ping
2009-01-11
initial loader frame
Stijn Buys
2009-01-11
core::Player interface updates
Stijn Buys
2009-01-10
ping issues
Stijn Buys
2009-01-10
preliminary player ping support
Stijn Buys
2008-11-15
entity extensions
Stijn Buys
2008-11-09
docking menus
Stijn Buys
2008-11-08
adds rcon, rconpassword and sv_password
Stijn Buys
2008-10-16
various user interface related updates
Stijn Buys
2008-10-11
zonechange events, menu previous command
Stijn Buys
2008-09-27
mission targets, texture unloading, private messages
Stijn Buys
2008-08-23
fixes for gcc 4.3.1, added g_devel
Stijn Buys
2008-08-06
every player within 1024 game units is drawn as target
Stijn Buys
2008-08-04
network protocol version 5, netserver per-client updates, zone change protocol
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-07-25
minor cleanups
Stijn Buys
2008-07-16
network protocol cleanup, radar test (doesn't work)
Stijn Buys
2008-07-13
connection sequence updates, breaks network protocol
Stijn Buys
2008-07-05
enable Shared functions, rcon API
Stijn Buys
2008-07-02
initial server ncurses console
Stijn Buys
2008-05-31
fixes zlib compression, infi file parser updates
Stijn Buys
2008-05-31
fix zlib type issues on 32-bit systems
Stijn Buys
2008-05-30
zlib support
Stijn Buys
2008-05-18
standard hail
Stijn Buys
2008-05-18
OpenAL support
Stijn Buys
2008-05-14
console, camera & interpolation
Stijn Buys
2008-05-12
color and info updates
Stijn Buys
2008-05-06
client-side frame interpolation: frames and timers
Stijn Buys
2008-05-05
lights with entity color, sunlight, network stats
Stijn Buys
2008-04-05
Makefile.am updates, math::Axis, improved VertexArray, r_arraysize
Stijn Buys
2008-03-28
more win32 updates
Stijn Buys
2008-03-26
win32 updates
Stijn Buys
2008-03-23
improved network connection handling, keep alive and time out
Stijn Buys
2008-03-21
single server socket
Stijn Buys
2008-03-21
switched to UDP networking
Stijn Buys
2008-03-16
somewhat smoother network play, player assets, client pif updates
Stijn Buys
2008-03-08
compiling with gcc 4.2.3 verified
Stijn Buys
2008-02-21
more minor updates
Stijn Buys
2008-02-21
dedicated server, entity transfer
Stijn Buys
2008-02-18
removed second localplayer
Stijn Buys
2008-02-17
major rewrite of Cvar, Func and Entity
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys