Age | Commit message (Collapse) | Author |
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remote clients,
send a messagebox if the player's ship is destroyed, this fixes having to press the respawn button twice.
added messageboxes on network connection failures.
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refresh reputation window if required.
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send player reputation and stats from server to client,
send entity faction to clients,
improved list_entity.
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added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
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messages can be send with the shout command.
Removed NonSolid flag fro race objects, have race use the local chat channel.
Updated to network protocol version 22.
Updated developer documentation.
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infrastructure, client-side lazy info update requests.
Updated ROADMAP
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message to include the info id
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proto version 17
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added network info transfer
added info based buy menu and related game changes
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fix player level initialization,
exchange player list, credits, level, ping
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