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Project::OSiRiON
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2010-09-22full trading support for networked gamesStijn Buys
2010-09-17Bump network protocol version to 19, menudescriptions use the info ↵Stijn Buys
infrastructure, client-side lazy info update requests. Updated ROADMAP
2009-11-15added entity request network messageStijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-01-10ping issuesStijn Buys
2009-01-10preliminary player ping supportStijn Buys
2008-11-08adds rcon, rconpassword and sv_passwordStijn Buys
2008-10-16various user interface related updatesStijn Buys
2008-09-27mission targets, texture unloading, private messagesStijn Buys
2008-07-25minor cleanupsStijn Buys
2008-07-16network protocol cleanup, radar test (doesn't work)Stijn Buys
2008-07-13connection sequence updates, breaks network protocolStijn Buys
2008-05-31fixes zlib compression, infi file parser updatesStijn Buys
2008-05-31fix zlib type issues on 32-bit systemsStijn Buys
2008-05-30zlib supportStijn Buys
2008-03-26win32 updatesStijn Buys
2008-03-23improved network connection handling, keep alive and time outStijn Buys
2008-03-21single server socketStijn Buys
2008-03-21switched to UDP networkingStijn Buys
2008-03-16somewhat smoother network play, player assets, client pif updatesStijn Buys
2008-02-16initial client-to-server connectionStijn Buys