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path:
root
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src
/
core
/
netserver.h
Age
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Author
2011-05-11
Review of the main loop timer, converted timers from float to unsigned long,
Stijn Buys
corrected a number of timing bugs, improved client framerate stability.
2010-09-22
full trading support for networked games
Stijn Buys
2009-08-18
astyle cleanup, corrects not loading of material textures
Stijn Buys
2009-04-15
added info registry, list_info
Stijn Buys
added network info transfer added info based buy menu and related game changes
2009-01-25
bump network protocol version to 15,
Stijn Buys
fix player level initialization, exchange player list, credits, level, ping
2008-12-21
win32 updates
Stijn Buys
2008-11-08
moved message functions into Player class
Stijn Buys
2008-10-16
various user interface related updates
Stijn Buys
2008-09-28
intro module groundworks
Stijn Buys
2008-08-04
network protocol version 5, netserver per-client updates, zone change protocol
Stijn Buys
2008-07-28
zone support
Stijn Buys
2008-07-25
minor cleanups
Stijn Buys
2008-07-16
network protocol cleanup, radar test (doesn't work)
Stijn Buys
2008-07-02
initial server ncurses console
Stijn Buys
2008-03-26
win32 updates
Stijn Buys
2008-03-23
moved intial data transfer after pif
Stijn Buys
2008-03-21
switched to UDP networking
Stijn Buys
2008-02-21
dedicated server, entity transfer
Stijn Buys
2008-02-19
client-to-server connection
Stijn Buys
2008-02-17
major rewrite of Cvar, Func and Entity
Stijn Buys
2008-02-16
code cleanup
Stijn Buys
2008-02-16
initial client-to-server connection
Stijn Buys
2008-02-14
dedicated server accepts incoming connections
Stijn Buys