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Author
2009-01-10
preliminary player ping support
Stijn Buys
2009-01-01
fixes comparison between signed and unsigned
Stijn Buys
2008-12-28
generic docking API,
Stijn Buys
race activating requires docking
2008-12-26
default player settings in player.ini,
Stijn Buys
palette text colors, cleanups
2008-12-25
Improved list_zone, list_ships
Stijn Buys
Ship price and cargo size
2008-12-21
entity set_color mutators
Stijn Buys
2008-12-21
win32 updates
Stijn Buys
2008-11-23
clean module consturction/destruction
Stijn Buys
2008-11-15
entity extensions
Stijn Buys
2008-11-10
adds jumpgate, station, ship dealer
Stijn Buys
2008-11-09
working jumpgates
Stijn Buys
2008-11-09
improved client notifications, minor bugfixes
Stijn Buys
2008-11-09
docking menus
Stijn Buys
2008-11-08
moved message functions into Player class
Stijn Buys
2008-11-08
adds rcon, rconpassword and sv_password
Stijn Buys
2008-11-08
docking, join menu
Stijn Buys
2008-11-08
docking, bumps network protocol version
Stijn Buys
2008-11-01
fixes network play
Stijn Buys
2008-11-01
server-side model loading, initial @dock function
Stijn Buys
2008-10-26
fix for the radius() reset on zone change bug
Stijn Buys
2008-10-19
on-screen notifications
Stijn Buys
2008-10-19
scrollpane widget, updated chatbox
Stijn Buys
2008-10-18
example module
Stijn Buys
2008-10-18
minor module updates
Stijn Buys
2008-10-16
various user interface related updates
Stijn Buys
2008-10-15
moved client console into a Widget
Stijn Buys
2008-10-11
zonechange events, menu previous command
Stijn Buys
2008-10-10
adds KeyPress, DevInfo and Stats widgets
Stijn Buys
2008-10-07
working button click
Stijn Buys
2008-09-29
adds introduction screen to the client
Stijn Buys
2008-09-28
intro module
Stijn Buys
2008-09-28
parser.h newline at end of file
Stijn Buys
2008-09-28
intro module groundworks
Stijn Buys
2008-09-28
move base game module to new subdirectory
Stijn Buys
2008-09-28
zone unload on module disconnect
Stijn Buys
2008-09-27
mission targets, texture unloading, private messages
Stijn Buys
2008-09-10
serverside entities
Stijn Buys
2008-08-30
dedicated server ncurses console updates
Stijn Buys
2008-08-26
improved dust rendering
Stijn Buys
2008-08-24
afterburner/reverse/strafe
Stijn Buys
2008-08-23
fixes for gcc 4.3.1, added g_devel
Stijn Buys
2008-08-21
entity.set_eventstate
Stijn Buys
2008-08-15
moved Timer to core::
Stijn Buys
2008-08-10
added racetrack to the game module, added Odin's new structures to the ↵
Stijn Buys
assets documentation
2008-08-08
improved truster indicator, impulse engine sounds
Stijn Buys
2008-08-08
fix major network message rounding bug
Stijn Buys
2008-08-07
rotating planets, navpoints, network protocol updates, entity event state
Stijn Buys
2008-08-06
every player within 1024 game units is drawn as target
Stijn Buys
2008-08-05
server-side detection of entity zone changes, netserver ent/die responses, ↵
Stijn Buys
removed zone from sup messages
2008-08-04
network protocol version 5, netserver per-client updates, zone change protocol
Stijn Buys
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