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Project::OSiRiON
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path: root/src/core
AgeCommit message (Collapse)Author
2013-11-12Support for player autopilot terget next to mission target,Stijn Buys
bumped network protocol version to 28, disable freeflight button if there is no autopilot target.
2013-11-12Clear reputation dirty state on player join.Stijn Buys
2013-11-12Corrected a comment typo.Stijn Buys
2013-11-11Corrected a small print bug in the 'time' function.Stijn Buys
2013-11-10Renamed entity_destroyed to entity_died to prevent confusion with the ↵Stijn Buys
Entity::Destroyed state, fixed a potential memory leak.
2013-11-10Ignore server-side entities when using 'goto' and added a safety distance ↵Stijn Buys
and a nudge check.
2013-11-10Adjust reputation on NPC kills,Stijn Buys
refresh reputation window if required.
2013-11-10Introduced global variables for reputation hostile/friendly thresholds,Stijn Buys
do not allow players to dock at hostile bases, indicate target reputation in the hud target info widget.
2013-11-10Corrected a small bug in Entity::print(),Stijn Buys
added nudge randomizer option.
2013-11-09Bugfixes in the entity print() functions.Stijn Buys
2013-11-09Do not run game frames and upkeep on destroyed entities.Stijn Buys
2013-11-09Iterator cleanups.Stijn Buys
2013-11-09Bumped network protocol to version 27,Stijn Buys
send player reputation and stats from server to client, send entity faction to clients, improved list_entity.
2013-11-09Nudge ships on launch and cargopods on creation to prevent them from ↵Stijn Buys
spawning inside other objects.
2013-11-08Added missing core::reputation files.Stijn Buys
2013-11-07Track the amount of time the player has spent,Stijn Buys
make the 'impulse' command disable the autopilot.
2013-11-07Save/load player reputation,Stijn Buys
count player NPC and PVP kills.
2013-11-07Added core:: support for entity factions and player reputation ↵Stijn Buys
(single-player only).
2013-11-05Support the 'infoname' key in zone ini files.Stijn Buys
2013-11-05Added core:: method to find an item pointer in an inventory.Stijn Buys
2013-11-04Improved zone keepalive updates.Stijn Buys
2013-11-03Added gameserver comments.Stijn Buys
2013-11-02Copy currently mounted weapons onto wingmen.Stijn Buys
2013-10-15Added ship autopilot, removed entity_controlflags, added goto ui button.Stijn Buys
2013-10-13Added method to find an entity in the registry by pointer.Stijn Buys
2013-09-29Corrected build errors, build-0.2.5-svn1328Stijn Buys
2013-09-29build-0.2.5-svn1327Stijn Buys
2013-05-01Delete client-side projectiles outside effects range.Stijn Buys
2013-02-21Replaced iterator post-increment operators with pre-increment operators.Stijn Buys
2013-01-19Convert slot cone angle to radians.Stijn Buys
2013-01-15Corrected a comment typo.Stijn Buys
2013-01-06Increased projectile size to 0.025f.Stijn Buys
2013-01-01Initial support for turret-style weapons.Stijn Buys
2012-12-30Added support for weapons mouse aiming.Stijn Buys
2012-12-29Added sound effects for weapon mounting and target hitting,Stijn Buys
enabled projectile soundname transfer in networked games, resolved an issue where a ship was able to shoot itself, bumped network protocol to 26,
2012-12-28Addedd core:: support for EntityGlobe rings.Stijn Buys
2012-12-25Corrected an issue where linebreaks were garbled in info network messages.Stijn Buys
2012-12-25Corrected an issue where entity health was not transferred when sending a ↵Stijn Buys
create entity network message.
2012-12-16dded <cassert> include where required.Stijn Buys
2012-12-09Improved info text parsing,Stijn Buys
added specifications to the weapon info, expanded ship specifications info.
2012-12-04Introduce Entity::hit() callback, prevent projectiles from doing no damage.Stijn Buys
2012-12-04Set item timestamp when flags are set or unset.Stijn Buys
2012-12-02Lower bullet velocity threshold to 0.001f.Stijn Buys
2012-11-30Save weapon slot positions.Stijn Buys
2012-11-25Add a typecast to unsigned int to make debian happy.Stijn Buys
2012-11-25Cleaned up slots API.Stijn Buys
2012-11-25Bump network protocol version to 25.Stijn Buys
2012-11-25Added server-side distance check before sending entity create messages for ↵Stijn Buys
projectiles.
2012-11-25Receive network entity create messages for projectiles.Stijn Buys
2012-11-25Add client-side movement for projectiles.Stijn Buys