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|  | send player reputation and stats from server to client,
send entity faction to clients,
improved list_entity. | 
|  | spawning inside other objects. | 
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|  | make the 'impulse' command disable the autopilot. | 
|  | count player NPC and PVP kills. | 
|  | (single-player only). | 
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|  | enabled projectile soundname transfer in networked games,
resolved an issue where a ship was able to shoot itself,
bumped network protocol to 26, | 
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|  | create entity network message. | 
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|  | added specifications to the weapon info,
expanded ship specifications info. | 
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|  | projectiles. | 
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|  | added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window. | 
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