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Project::OSiRiON
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2012-01-08Use the new eject sound.Stijn Buys
2011-08-07Point an ejected cargopod's info to the cargo info.Stijn Buys
2011-02-24Applied Thorn's unknown spelling purification patch.Stijn Buys
2010-11-12enables entity model scaling, Entity::radius() gets precedence over ↵Stijn Buys
Model::radius(), corrected bullet motionstate transfer bug in Entity::reset(), minor cleanups
2010-11-12moved global entity info type to core::Entity::infotype(),Stijn Buys
automatic generation of jumppoint and jumpgate names and descriptions, prepared game code for the seperation of Entity::radius() and Model::radius()
2010-11-11added initial faction support, entities can receive faction colorsStijn Buys
added list_cargo, list_ship and list_faction engine functions
2010-10-25directory prefix is no required for ini files, merge ui.ini and menu.iniStijn Buys
2010-10-17core bullet physics support,Stijn Buys
initial vstrafe support
2010-10-15destroy cargo when ejecting while dockedStijn Buys
2010-10-15beam / eject cargo updatesStijn Buys
2010-10-15added 'eject cargo' game commandStijn Buys
2010-10-04corrected a crashbug, added cargo listing for give cargoStijn Buys
2010-09-25trading bugfixes: corrects client side screen update issuesStijn Buys
2010-09-22type conversion correctionStijn Buys
2010-09-20corrected trading inconsistencies, improved trade window, initial slider widgetStijn Buys
2010-09-19player can only sell cargo on bases that allow it, trademenu layout updatesStijn Buys
2010-09-19text rendering cleanups, inventory capacity & cargo volumeStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-17Initial inventory loading, ships docking shipsStijn Buys