Age | Commit message (Collapse) | Author |
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world entity
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automatic generation of jumppoint and jumpgate names and descriptions,
prepared game code for the seperation of Entity::radius() and Model::radius()
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read templates.ini and add te ablity to apply template settings to entities.
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added list_cargo, list_ship and list_faction engine functions
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unified bounding box code into math::BoundingBox3f class
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unified depletion with keepalive
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moved docking functions to game.cc and removed entity->dock(),
enabled depth testing for bullet debug draw
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initial vstrafe support
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(thanks to Thorn for the bug report)
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infrastructure, client-side lazy info update requests.
Updated ROADMAP
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ShipModel::search cleanup
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introduced core::Label
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added network info transfer
added info based buy menu and related game changes
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introduced Destroyed state
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added g_collision cflag to facillitate future development,
added ShowOnMap entity flag
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show loader frame on r_restart,
initial collision detection hooks
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race activating requires docking
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palette text colors,
cleanups
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