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Project::OSiRiON
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2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-15planet safe distance for launch and gotoStijn Buys
2009-08-15API cleanups, const optimizations, submodel lights/flares/particles importStijn Buys
2009-07-16Removes unused collor array support, disable bullet in sys/sys.hStijn Buys
2009-07-07Initial bullet physics supportStijn Buys
2009-06-07fixed a few widget order problems, changed map targetting behaviourStijn Buys
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-02-24Replaced 'The Osirion Project' with 'Project::OSiRioN' in messages,Stijn Buys
added g_collision cflag to facillitate future development, added ShowOnMap entity flag
2009-01-28seed random generator on startup,Stijn Buys
show loader frame on r_restart, initial collision detection hooks
2009-01-11core::Player interface updatesStijn Buys
2008-12-28generic docking API,Stijn Buys
race activating requires docking
2008-12-26default player settings in player.ini,Stijn Buys
palette text colors, cleanups
2008-12-25Improved list_zone, list_shipsStijn Buys
Ship price and cargo size
2008-12-07add system map,Stijn Buys
prepare source tree for dataset reorganization
2008-11-30realistic strafe speed, Stijn Buys
moved launch buttons to the top of the docking menu
2008-11-23clean module consturction/destructionStijn Buys
2008-11-10adds jumpgate, station, ship dealerStijn Buys
2008-11-09working jumpgatesStijn Buys
2008-11-09removed old game.ccStijn Buys
2008-09-28move base game module to new subdirectoryStijn Buys