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Project::OSiRiON
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2010-11-13apply ship templates to stationsStijn Buys
2010-11-13added jumppoint and jumpgate templates, corrected a number of potentionalStijn Buys
radius related bugs
2010-11-13adds a ship key for world entities which applies ship model settings to a ↵Stijn Buys
world entity
2010-11-13fixed broken game::RaceTrack docking, made race entities NonSolidStijn Buys
2010-11-12moved global entity info type to core::Entity::infotype(),Stijn Buys
automatic generation of jumppoint and jumpgate names and descriptions, prepared game code for the seperation of Entity::radius() and Model::radius()
2010-11-12read factions.ini and add te ablity to apply faction colors to entities,Stijn Buys
read templates.ini and add te ablity to apply template settings to entities.
2010-11-11added initial faction support, entities can receive faction colorsStijn Buys
added list_cargo, list_ship and list_faction engine functions
2010-11-08moved clear() from game::Game~ to core::GameServer~ (solves FIXME),Stijn Buys
unified bounding box code into math::BoundingBox3f class
2010-10-26updated network protocol version to 20, implemented invemtory depletion, ↵Stijn Buys
unified depletion with keepalive
2010-10-25renamed ship torque_force to turn_force, added ship roll_forceStijn Buys
2010-10-25directory prefix is no required for ini files, merge ui.ini and menu.iniStijn Buys
2010-10-20removes Static and Solid entity flags, corrects EntityDynamic motionstate sync Stijn Buys
2010-10-20docking functions cleanup, jumpgates work againStijn Buys
2010-10-20advanced ship physics specifications, specs game functionStijn Buys
2010-10-18bullet ActionInterface for controlable entities, KeepAlive flag and g_keepaliveStijn Buys
2010-10-18local vstrafe support, initial ship collision, g_damping factorStijn Buys
2010-10-17moved bullet objets to core::Entity,Stijn Buys
moved docking functions to game.cc and removed entity->dock(), enabled depth testing for bullet debug draw
2010-10-17core bullet physics support,Stijn Buys
initial vstrafe support
2010-10-15beam / eject cargo updatesStijn Buys
2010-10-15added 'eject cargo' game commandStijn Buys
2010-10-09removed physics references, transfer inventory on ship aquisitionStijn Buys
2010-10-07fixes crash on 'give ship' when the player hasn't joined yetStijn Buys
(thanks to Thorn for the bug report)
2010-10-04eliminate compiler warnings about float to int conversionStijn Buys
2010-10-04corrected a crashbug, added cargo listing for give cargoStijn Buys
2010-10-04home button while docked, give cargo cheatStijn Buys
2010-09-26show the correct amount of ships loaded into a station inventoryStijn Buys
2010-09-26moved trading definitions from station.ini to the zone.iniStijn Buys
2010-09-19player can only sell cargo on bases that allow it, trademenu layout updatesStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-18trade updatesStijn Buys
2010-09-17game launch code bugfixStijn Buys
2010-09-17Initial inventory loading, ships docking shipsStijn Buys
2010-09-17Initial support for players docking other players' ships. Stijn Buys
2010-09-17Bump network protocol version to 19, menudescriptions use the info ↵Stijn Buys
infrastructure, client-side lazy info update requests. Updated ROADMAP
2010-03-13small OS X build fixesStijn Buys
ShipModel::search cleanup
2009-11-14made core::Entity and core::Zone child classes from core::LabelStijn Buys
2009-11-14update the info system, fixes network info exchangeStijn Buys
2009-11-13added core::InfoType, refactored game::ShipModel as core::Info subclass, ↵Stijn Buys
introduced core::Label
2009-11-12initial commodities and entity inventory, bump network proto version to 18Stijn Buys
2009-08-18astyle cleanup, corrects not loading of material texturesStijn Buys
2009-08-15planet safe distance for launch and gotoStijn Buys
2009-08-15API cleanups, const optimizations, submodel lights/flares/particles importStijn Buys
2009-07-16Removes unused collor array support, disable bullet in sys/sys.hStijn Buys
2009-07-07Initial bullet physics supportStijn Buys
2009-06-07fixed a few widget order problems, changed map targetting behaviourStijn Buys
2009-04-15added info registry, list_infoStijn Buys
added network info transfer added info based buy menu and related game changes
2009-03-07renamed Entity::eventstate() to Entity::state(),Stijn Buys
introduced Destroyed state
2009-02-24Replaced 'The Osirion Project' with 'Project::OSiRioN' in messages,Stijn Buys
added g_collision cflag to facillitate future development, added ShowOnMap entity flag
2009-01-28seed random generator on startup,Stijn Buys
show loader frame on r_restart, initial collision detection hooks
2009-01-11core::Player interface updatesStijn Buys