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Project::OSiRiON
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AgeCommit message (Expand)Author
2012-01-15Implemented game-specific load/save game methods.Stijn Buys
2012-01-14Moved server-side savegame functions into a separate class.Stijn Buys
2012-01-08Added tracktor beam sound effect.Stijn Buys
2012-01-06Read the "ambient" key from zone ini files.Stijn Buys
2011-12-31Recalculate inventory capacity after loading player data.Stijn Buys
2011-10-02Corrected a bug where setting the jumpgate template radius wouldn't work.Stijn Buys
2011-08-28Updated trader and ship dealer menu descriptions.Stijn Buys
2011-07-12Removed Entity::Complex flag: collision models will be used if availble,Stijn Buys
2011-07-12Interpret the Item::Tradeable flag when loading savegames.Stijn Buys
2011-07-12Force saving of player data on dock and launch.Stijn Buys
2011-07-12Save and load player inventories,Stijn Buys
2011-07-11Load previously saved player data.Stijn Buys
2011-07-11Initial support for saving player data in multiplayer games,Stijn Buys
2011-05-07Removed a number of unused variables to make gcc 4.6 happy.Stijn Buys
2011-02-24Applied Thorn's unknown spelling purification patch.Stijn Buys
2011-02-16Removed console messages about entity radius beeing set.Stijn Buys
2010-11-29Corrected message in the 'give cargo' command.Stijn Buys
2010-11-27Corrected 'specs strafe' message, thanks ThornStijn Buys
2010-11-25Have the spec command report individual specifications if no value is provided.Stijn Buys
2010-11-24Actually add entities in the intro to their zone,Stijn Buys
2010-11-24Exposed ship physics damping factors through ships.ini and the specs command.Stijn Buys
2010-11-18Have the goto engine function make your ship appear above another player, ins...Stijn Buys
2010-11-18Removed warning color from docking messages.Stijn Buys
2010-11-18Changed game::Ship::mass() default value to radius() * 100, updated the specs...Stijn Buys
2010-11-13apply ship templates to stationsStijn Buys
2010-11-13added jumppoint and jumpgate templates, corrected a number of potentionalStijn Buys
2010-11-13adds a ship key for world entities which applies ship model settings to a wor...Stijn Buys
2010-11-13fixed broken game::RaceTrack docking, made race entities NonSolidStijn Buys
2010-11-12moved global entity info type to core::Entity::infotype(),Stijn Buys
2010-11-12read factions.ini and add te ablity to apply faction colors to entities,Stijn Buys
2010-11-11added initial faction support, entities can receive faction colorsStijn Buys
2010-11-08moved clear() from game::Game~ to core::GameServer~ (solves FIXME),Stijn Buys
2010-10-26updated network protocol version to 20, implemented invemtory depletion, unif...Stijn Buys
2010-10-25renamed ship torque_force to turn_force, added ship roll_forceStijn Buys
2010-10-25directory prefix is no required for ini files, merge ui.ini and menu.iniStijn Buys
2010-10-20removes Static and Solid entity flags, corrects EntityDynamic motionstate sync Stijn Buys
2010-10-20docking functions cleanup, jumpgates work againStijn Buys
2010-10-20advanced ship physics specifications, specs game functionStijn Buys
2010-10-18bullet ActionInterface for controlable entities, KeepAlive flag and g_keepaliveStijn Buys
2010-10-18local vstrafe support, initial ship collision, g_damping factorStijn Buys
2010-10-17moved bullet objets to core::Entity,Stijn Buys
2010-10-17core bullet physics support,Stijn Buys
2010-10-15beam / eject cargo updatesStijn Buys
2010-10-15added 'eject cargo' game commandStijn Buys
2010-10-09removed physics references, transfer inventory on ship aquisitionStijn Buys
2010-10-07fixes crash on 'give ship' when the player hasn't joined yetStijn Buys
2010-10-04eliminate compiler warnings about float to int conversionStijn Buys
2010-10-04corrected a crashbug, added cargo listing for give cargoStijn Buys
2010-10-04home button while docked, give cargo cheatStijn Buys
2010-09-26show the correct amount of ships loaded into a station inventoryStijn Buys