Age | Commit message (Collapse) | Author |
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removed the Weapon::stackable() attribute.
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enabled projectile soundname transfer in networked games,
resolved an issue where a ship was able to shoot itself,
bumped network protocol to 26,
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added various methods to core::Item and core::Slot,
added r_slots cvar to draw entity slots and docks,
added game methods for mounting and umounting of weapons,
added playerlist to chat window.
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show assassin name in death messages.
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for ships, print death messages
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adds a damage key to the weapons.ini file,
configurable spacemine damage.
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items anywhere.
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and stars.
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game tp core.
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renamed Entity::flag_is_set() to Entity::has_flag()
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prevent the game from crashing when launching after obtaining a ship through 'give' while docked.
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Entity::add_inventory().
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removed a number of irrelevant comments.
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corrected a typo in saving the forward vector of the ship axis.
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have ships remember their docks and spawns.
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removed core::EntityControlable::movement(),
cleaned up core::EntityGlobe,
adds support for a per-globe corona,
adds core::EntityControlable::control_flags(),
bumps network protocol version to 21
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