Age | Commit message (Collapse) | Author |
|
|
|
|
|
and stars.
|
|
|
|
|
|
game tp core.
|
|
|
|
|
|
renamed Entity::flag_is_set() to Entity::has_flag()
|
|
|
|
prevent the game from crashing when launching after obtaining a ship through 'give' while docked.
|
|
Entity::add_inventory().
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
removed a number of irrelevant comments.
|
|
|
|
|
|
corrected a typo in saving the forward vector of the ship axis.
|
|
|
|
have ships remember their docks and spawns.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
removed core::EntityControlable::movement(),
cleaned up core::EntityGlobe,
adds support for a per-globe corona,
adds core::EntityControlable::control_flags(),
bumps network protocol version to 21
|
|
|
|
instead of in front of him.
|
|
|
|
specs game function.
|
|
|
|
radius related bugs
|
|
world entity
|
|
|
|
automatic generation of jumppoint and jumpgate names and descriptions,
prepared game code for the seperation of Entity::radius() and Model::radius()
|
|
read templates.ini and add te ablity to apply template settings to entities.
|
|
added list_cargo, list_ship and list_faction engine functions
|
|
unified bounding box code into math::BoundingBox3f class
|
|
unified depletion with keepalive
|
|
|
|
|
|
|
|
|