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Project::OSiRiON
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2013-11-10Separated the WayPoint class into its own files.Stijn Buys
2013-11-10Corrected a bug which prevented the patrol profile from being set correctly,Stijn Buys
corrected a bug where 'give ship' would forget the last spawn, have NPC ships fire on nearby enemies, made patrol leaders hunt nearby enemies.
2013-11-09Moved profile definition from NPC to Patrol.Stijn Buys
2013-11-09Removed shipmodel npcname support,Stijn Buys
made Patrols load NPC types instead of ship models, replaces patrol [ship] subsection with a [npc] subsection.
2013-11-06Added support for patrol routes with jumpgates.Stijn Buys
2013-11-05Respawn patrols when they dock.Stijn Buys
2013-11-05Have NPCs get cargo.Stijn Buys
2013-11-05Correct a bug where launch timeout is ignored for patrols with only a single ↵Stijn Buys
member, increase dampening for cargo pods, added 'explode' cheat function to self-destruct, cleaned up cargo pod eject code, eject cargo on ship destruction, added g_cargoloss game variable.
2013-11-05Completed support for the 'amount' key in patrol ship definitions.Stijn Buys
2013-11-04Do not spawn patrols in zones without players,Stijn Buys
apply faction colors to patrol ships.
2013-11-04Added support for NPC patrol routes.Stijn Buys
2013-11-03Added initial support for NPC patrol routes,Stijn Buys
added support for lawfull/unlawfull factions.