| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2013-11-10 | Separated the WayPoint class into its own files. | Stijn Buys | |
| 2013-11-10 | Corrected a bug which prevented the patrol profile from being set correctly, | Stijn Buys | |
| corrected a bug where 'give ship' would forget the last spawn, have NPC ships fire on nearby enemies, made patrol leaders hunt nearby enemies. | |||
| 2013-11-09 | Moved profile definition from NPC to Patrol. | Stijn Buys | |
| 2013-11-09 | Removed shipmodel npcname support, | Stijn Buys | |
| made Patrols load NPC types instead of ship models, replaces patrol [ship] subsection with a [npc] subsection. | |||
| 2013-11-06 | Added support for patrol routes with jumpgates. | Stijn Buys | |
| 2013-11-05 | Have NPCs get cargo. | Stijn Buys | |
| 2013-11-04 | Do not spawn patrols in zones without players, | Stijn Buys | |
| apply faction colors to patrol ships. | |||
| 2013-11-04 | Added support for NPC patrol routes. | Stijn Buys | |
| 2013-11-03 | Added initial support for NPC patrol routes, | Stijn Buys | |
| added support for lawfull/unlawfull factions. | |||
