| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2012-11-25 | Moved core::EntityGlobe into a separate file, | Stijn Buys | |
| added various methods to core::Item and core::Slot, added r_slots cvar to draw entity slots and docks, added game methods for mounting and umounting of weapons, added playerlist to chat window. | |||
| 2012-10-20 | Item id based inventory, support for weapon dealers. | Stijn Buys | |
| 2010-10-17 | moved bullet objets to core::Entity, | Stijn Buys | |
| moved docking functions to game.cc and removed entity->dock(), enabled depth testing for bullet debug draw | |||
| 2010-09-26 | moved trading definitions from station.ini to the zone.ini | Stijn Buys | |
| 2010-03-13 | small OS X build fixes | Stijn Buys | |
| ShipModel::search cleanup | |||
| 2009-08-18 | astyle cleanup, corrects not loading of material textures | Stijn Buys | |
| 2009-08-15 | planet safe distance for launch and goto | Stijn Buys | |
| 2008-12-28 | generic docking API, | Stijn Buys | |
| race activating requires docking | |||
| 2008-11-10 | adds jumpgate, station, ship dealer | Stijn Buys | |
| 2008-11-09 | working jumpgates | Stijn Buys | |
| 2008-09-28 | move base game module to new subdirectory | Stijn Buys | |
