Age | Commit message (Collapse) | Author | |
---|---|---|---|
2015-01-25 | Minor header file cleanup, | Stijn Buys | |
add weapons to the player's ship when starting a new game. | |||
2014-12-24 | Prevent projectiles from hitting the enity that fired it, prevent ↵ | Stijn Buys | |
projectiles from hitting each other. | |||
2014-12-14 | Added #include <cassert> where mingw requires it. | Stijn Buys | |
2014-12-07 | Cleanup of the slots code, unified model weapon and dock tags into a single ↵ | Stijn Buys | |
slots list, load dock tags into entity slots, represent entity slot locations in entity coordinate space, have r_slots render fixed-size slot indicators regardless of model scale. | |||
2014-11-22 | Minor reputation check code cleanup. | Stijn Buys | |
2013-11-11 | Support for station weapons. | Stijn Buys | |